Game 145 | Ocean City | 5 | Box | NYC2ATL | 3 | Box | Them | 3 | Box | Acme | 3 | Box* | Wadsworth | 2 | | Little Rock | 4 | | Palmer, McNally, Cueller, Dobson | 2 | | Flock | 4 | |
Troop C | 2 | Box | Louisville | 6 | Box | Bird | 3 | Box | Annapolis | 4 | Box* | J-town | 5 | | Kylertown | 5 | | Edgar's | 5 | | Phoenix | 3 | |
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Game 146 | Ocean City | 3 | Box | NYC2ATL | 3 | Box | Them | 3 | Box | Acme | 4 | Box | Wadsworth | 4 | | Little Rock | 9 | | Palmer, McNally, Cueller, Dobson | 7 | | Flock | 6 | |
Troop C | 2 | Box | Louisville | 3 | Box | Bird | 5 | Box | Annapolis | 5 | Box | J-town | 6 | | Kylertown | 5 | | Edgar's | 3 | | Phoenix | 1 | |
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Game 147 | Ocean City | 5 | Box | NYC2ATL | 2 | Box | Them | 1 | Box | Acme | 5 | Box* | Wadsworth | 3 | | Little Rock | 9 | | Palmer, McNally, Cueller, Dobson | 7 | | Flock | 6 | |
Troop C | 3 | Box | Louisville | 6 | Box | Bird | 4 | Box | Annapolis | 6 | Box | J-town | 9 | | Kylertown | 5 | | Edgar's | 7 | | Phoenix | 7 | |
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Game 148 | NYC2ATL | 2 | Box | Ocean City | 4 | Box | Acme | 2 | Box | Them | 10 | Box | Wadsworth | 7 | | Little Rock | 1 | | Palmer, McNally, Cueller, Dobson | 4 | | Flock | 6 | |
Louisville | 6 | Box | Troop C | 6 | Box | Annapolis | 10 | Box | Bird | 6 | Box | J-town | 7 | | Kylertown | 7 | | Edgar's | 3 | | Phoenix | 7 | |
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Game 149 | NYC2ATL | 7 | Box | Ocean City | 4 | Box | Acme | 1 | Box | Them | 6 | Box | Wadsworth | 6 | | Little Rock | 7 | | Palmer, McNally, Cueller, Dobson | 3 | | Flock | 5 | |
Louisville | 2 | Box | Troop C | 5 | Box | Annapolis | 3 | Box | Bird | 3 | Box | J-town | 1 | | Kylertown | 3 | | Edgar's | 4 | | Phoenix | 0 | |
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Game 150 | NYC2ATL | 4 | Box | Ocean City | 7 | Box | Acme | 0 | Box | Them | 6 | Box | Wadsworth | 6 | | Little Rock | 2 | | Palmer, McNally, Cueller, Dobson | 4 | | Flock | 3 | |
Louisville | 2 | Box | Troop C | 5 | Box | Annapolis | 5 | Box | Bird | 3 | Box* | J-town | 3 | | Kylertown | 6 | | Edgar's | 2 | | Phoenix | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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