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Week 12 Schedule - A League About Nothing
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Game 67 | WHO | 3 | Box | Nothing from Nothing | 2 | Box | Brohm | 2 | Box | New York | 1 | Box | Infinite | 10 | | Upper West Side | 8 | | The Owls Are | 6 | | Overdried | 2 | |
Ain't Got | 6 | Box | NYC2ATL | 3 | Box | My Dinghy | 4 | Box | Jerry's | 2 | Box | Cosmic | 7 | | Hipster | 6 | | Wild | 5 | | Wayne | 8 | |
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Game 68 | WHO | 3 | Box | Nothing from Nothing | 4 | Box | Brohm | 2 | Box* | New York | 2 | Box | Infinite | 5 | | Upper West Side | 6 | | The Owls Are | 3 | | Overdried | 5 | |
Ain't Got | 1 | Box | NYC2ATL | 7 | Box | My Dinghy | 4 | Box | Jerry's | 3 | Box | Cosmic | 7 | | Hipster | 2 | | Wild | 7 | | Wayne | 5 | |
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Game 69 | WHO | 6 | Box | Nothing from Nothing | 3 | Box* | Brohm | 2 | Box | New York | 6 | Box | Infinite | 3 | | Upper West Side | 4 | | The Owls Are | 5 | | Overdried | 4 | |
Ain't Got | 2 | Box | NYC2ATL | 7 | Box | My Dinghy | 4 | Box | Jerry's | 4 | Box | Cosmic | 8 | | Hipster | 1 | | Wild | 6 | | Wayne | 1 | |
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Game 70 | Upper West Side | 3 | Box | Nothing from Nothing | 7 | Box | Overdried | 3 | Box | New York | 8 | Box | Infinite | 8 | | WHO | 5 | | The Owls Are | 6 | | Brohm | 4 | |
Hipster | 4 | Box | NYC2ATL | 4 | Box | Wild | 3 | Box | Jerry's | 3 | Box | Cosmic | 2 | | Ain't Got | 1 | | Wayne | 7 | | My Dinghy | 9 | |
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Game 71 | Upper West Side | 5 | Box | Nothing from Nothing | 6 | Box | Overdried | 1 | Box | New York | 2 | Box | Infinite | 6 | | WHO | 7 | | The Owls Are | 7 | | Brohm | 6 | |
Hipster | 9 | Box | NYC2ATL | 7 | Box* | Wild | 2 | Box | Jerry's | 5 | Box | Cosmic | 3 | | Ain't Got | 6 | | Wayne | 3 | | My Dinghy | 3 | |
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Game 72 | Upper West Side | 4 | Box | Nothing from Nothing | 2 | Box | Overdried | 3 | Box | New York | 6 | Box | Infinite | 5 | | WHO | 3 | | The Owls Are | 6 | | Brohm | 7 | |
Hipster | 5 | Box | NYC2ATL | 6 | Box | Wild | 1 | Box | Jerry's | 1 | Box | Cosmic | 7 | | Ain't Got | 3 | | Wayne | 6 | | My Dinghy | 5 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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