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Week 24 Schedule - Beer League
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Game 139 | Goose Island 312 | 3 | Box | Foster's | 4 | Box | Sierra Nevada | 4 | Box | Maiden's | 1 | Box* | Hornsby's | 1 | | Elsinore | 3 | | Missing | 7 | | Canadian | 2 | |
Duff | 5 | Box | Surly | 4 | Box | The | 3 | Box | Kona Big Wave | 3 | Box* | Pittsburgh | 4 | | Rogue | 6 | | Guinness | 4 | | Cincinnati | 2 | |
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Game 140 | Goose Island 312 | 2 | Box | Foster's | 4 | Box | Sierra Nevada | 3 | Box | Maiden's | 3 | Box | Hornsby's | 1 | | Elsinore | 1 | | Missing | 2 | | Canadian | 4 | |
Duff | 3 | Box | Surly | 7 | Box | The | 6 | Box | Kona Big Wave | 3 | Box | Pittsburgh | 2 | | Rogue | 3 | | Guinness | 4 | | Cincinnati | 8 | |
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Game 141 | Goose Island 312 | 2 | Box* | Foster's | 4 | Box* | Sierra Nevada | 1 | Box | Maiden's | 5 | Box* | Hornsby's | 1 | | Elsinore | 3 | | Missing | 6 | | Canadian | 6 | |
Duff | 11 | Box | Surly | 6 | Box* | The | 4 | Box | Kona Big Wave | 5 | Box | Pittsburgh | 3 | | Rogue | 5 | | Guinness | 6 | | Cincinnati | 4 | |
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Game 142 | Foster's | 1 | Box | Hornsby's | 5 | Box | Maiden's | 1 | Box | Missing | 6 | Box | Goose Island 312 | 2 | | Elsinore | 2 | | Sierra Nevada | 4 | | Canadian | 4 | |
Surly | 1 | Box | Pittsburgh | 4 | Box* | Kona Big Wave | 3 | Box | Guinness | 3 | Box | Duff | 5 | | Rogue | 3 | | The | 2 | | Cincinnati | 2 | |
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Game 143 | Foster's | 3 | Box | Hornsby's | 5 | Box* | Maiden's | 2 | Box | Missing | 3 | Box | Goose Island 312 | 8 | | Elsinore | 4 | | Sierra Nevada | 5 | | Canadian | 2 | |
Surly | 2 | Box | Pittsburgh | 6 | Box | Kona Big Wave | 5 | Box | Guinness | 4 | Box | Duff | 3 | | Rogue | 2 | | The | 4 | | Cincinnati | 2 | |
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Game 144 | Foster's | 6 | Box | Hornsby's | 4 | Box | Maiden's | 12 | Box | Missing | 7 | Box | Goose Island 312 | 2 | | Elsinore | 5 | | Sierra Nevada | 5 | | Canadian | 2 | |
Surly | 4 | Box* | Pittsburgh | 4 | Box | Kona Big Wave | 3 | Box | Guinness | 7 | Box | Duff | 5 | | Rogue | 3 | | The | 7 | | Cincinnati | 9 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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