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Week 12 Schedule - Beatleball
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Game 67 | Rome | 5 | Box | Sunset | 4 | Box* | London | 6 | Box | Dinkytown | 4 | Box | Plastic Ono | 3 | | Abbey Road | 3 | | Broomall | 2 | | In My Life | 3 | |
Big Mack | 2 | Box | Ringo's | 3 | Box | Hard Days | 7 | Box | Paperback | 4 | Box | Penny Lane | 4 | | Stu Sutcliffe | 7 | | Volkswagon | 6 | | Underground | 5 | |
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Game 68 | Rome | 5 | Box | Sunset | 4 | Box | London | 3 | Box | Dinkytown | 2 | Box* | Plastic Ono | 3 | | Abbey Road | 5 | | Broomall | 7 | | In My Life | 3 | |
Big Mack | 5 | Box | Ringo's | 6 | Box | Hard Days | 2 | Box | Paperback | 5 | Box* | Penny Lane | 6 | | Stu Sutcliffe | 5 | | Volkswagon | 5 | | Underground | 4 | |
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Game 69 | Rome | 1 | Box | Sunset | 5 | Box | London | 8 | Box | Dinkytown | 4 | Box* | Plastic Ono | 3 | | Abbey Road | 7 | | Broomall | 3 | | In My Life | 3 | |
Big Mack | 6 | Box | Ringo's | 2 | Box | Hard Days | 3 | Box | Paperback | 2 | Box | Penny Lane | 3 | | Stu Sutcliffe | 5 | | Volkswagon | 9 | | Underground | 5 | |
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Game 70 | Abbey Road | 3 | Box | Sunset | 5 | Box | In My Life | 4 | Box | Dinkytown | 2 | Box | Plastic Ono | 4 | | Rome | 4 | | Broomall | 8 | | London | 8 | |
Stu Sutcliffe | 6 | Box* | Ringo's | 0 | Box | Volkswagon | 3 | Box | Paperback | 7 | Box | Penny Lane | 5 | | Big Mack | 8 | | Underground | 5 | | Hard Days | 6 | |
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Game 71 | Abbey Road | 3 | Box | Sunset | 4 | Box | In My Life | 2 | Box | Dinkytown | 4 | Box | Plastic Ono | 12 | | Rome | 7 | | Broomall | 7 | | London | 6 | |
Stu Sutcliffe | 7 | Box | Ringo's | 8 | Box | Volkswagon | 5 | Box | Paperback | 10 | Box | Penny Lane | 3 | | Big Mack | 6 | | Underground | 4 | | Hard Days | 6 | |
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Game 72 | Abbey Road | 3 | Box | Sunset | 7 | Box | In My Life | 5 | Box | Dinkytown | 3 | Box | Plastic Ono | 2 | | Rome | 6 | | Broomall | 9 | | London | 7 | |
Stu Sutcliffe | 9 | Box | Ringo's | 2 | Box | Volkswagon | 4 | Box | Paperback | 6 | Box | Penny Lane | 6 | | Big Mack | 7 | | Underground | 6 | | Hard Days | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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