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Week 22 Schedule - Firemen League
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Game 127 | Lefty | 2 | Box | Chicago | 4 | Box | Burnt | 6 | Box | Kingston | 4 | Box | Red's | 4 | | Mammoth | 7 | | House of | 2 | | Banta | 2 | |
Miami Valley | 2 | Box | Flagstaff | 7 | Box | Cincinnati | 6 | Box | Hot | 3 | Box | Vitamin | 6 | | Toonville | 6 | | Smoke | 8 | | Burnin' | 6 | |
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Game 128 | Lefty | 3 | Box | Chicago | 3 | Box | Burnt | 7 | Box | Kingston | 1 | Box | Red's | 4 | | Mammoth | 2 | | House of | 6 | | Banta | 8 | |
Miami Valley | 5 | Box | Flagstaff | 3 | Box | Cincinnati | 2 | Box | Hot | 3 | Box | Vitamin | 7 | | Toonville | 5 | | Smoke | 5 | | Burnin' | 6 | |
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Game 129 | Lefty | 2 | Box* | Chicago | 2 | Box | Burnt | 6 | Box | Kingston | 2 | Box | Red's | 3 | | Mammoth | 7 | | House of | 4 | | Banta | 4 | |
Miami Valley | 3 | Box | Flagstaff | 5 | Box | Cincinnati | 2 | Box | Hot | 6 | Box* | Vitamin | 5 | | Toonville | 4 | | Smoke | 7 | | Burnin' | 5 | |
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Game 130 | Red's | 5 | Box | Toonville | 5 | Box | Smoke | 5 | Box | Burnin' | 5 | Box | Vitamin | 3 | | Mammoth | 6 | | House of | 4 | | Banta | 6 | |
Lefty | 6 | Box | Flagstaff | 4 | Box | Cincinnati | 7 | Box | Hot | 10 | Box | Miami Valley | 3 | | Chicago | 6 | | Burnt | 8 | | Kingston | 7 | |
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Game 131 | Red's | 4 | Box | Toonville | 1 | Box | Smoke | 4 | Box | Burnin' | 4 | Box | Vitamin | 5 | | Mammoth | 4 | | House of | 3 | | Banta | 3 | |
Lefty | 6 | Box | Flagstaff | 4 | Box | Cincinnati | 5 | Box* | Hot | 3 | Box | Miami Valley | 5 | | Chicago | 0 | | Burnt | 4 | | Kingston | 5 | |
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Game 132 | Red's | 7 | Box | Toonville | 2 | Box | Smoke | 5 | Box | Burnin' | 2 | Box | Vitamin | 4 | | Mammoth | 6 | | House of | 3 | | Banta | 5 | |
Lefty | 3 | Box* | Flagstaff | 4 | Box | Cincinnati | 3 | Box | Hot | 2 | Box | Miami Valley | 2 | | Chicago | 7 | | Burnt | 5 | | Kingston | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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