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Week 14 Schedule - North Siders League
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Game 79 | Gold Coast | 6 | Box | Carolina | 6 | Box | Northern | 9 | Box | Waypoint | 4 | Box | Omaha | 7 | | Chicago | 7 | | Lake Michigan | 3 | | North Side | 8 | |
Best | 6 | Box* | The Blues Brothers | 4 | Box | Mackay | 2 | Box | California | 6 | Box | Indy | 5 | | KEEP CALM | 6 | | Wrigleyville | 7 | | Addison | 3 | |
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Game 80 | Gold Coast | 5 | Box | Carolina | 4 | Box | Northern | 1 | Box | Waypoint | 2 | Box | Omaha | 11 | | Chicago | 5 | | Lake Michigan | 3 | | North Side | 4 | |
Best | 1 | Box* | The Blues Brothers | 2 | Box | Mackay | 1 | Box | California | 3 | Box | Indy | 2 | | KEEP CALM | 3 | | Wrigleyville | 5 | | Addison | 4 | |
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Game 81 | Gold Coast | 3 | Box | Carolina | 5 | Box | Northern | 4 | Box* | Waypoint | 2 | Box | Omaha | 6 | | Chicago | 8 | | Lake Michigan | 5 | | North Side | 3 | |
Best | 5 | Box | The Blues Brothers | 6 | Box | Mackay | 1 | Box | California | 2 | Box | Indy | 4 | | KEEP CALM | 3 | | Wrigleyville | 5 | | Addison | 5 | |
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Game 82 | Gold Coast | 2 | Box | Carolina | 7 | Box | Northern | 5 | Box | Waypoint | 5 | Box* | Chicago | 5 | | Omaha | 5 | | North Side | 4 | | Lake Michigan | 4 | |
Best | 8 | Box | The Blues Brothers | 3 | Box | Addison | 5 | Box | California | 1 | Box | KEEP CALM | 7 | | Indy | 2 | | Wrigleyville | 2 | | Mackay | 6 | |
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Game 83 | Gold Coast | 2 | Box | Carolina | 2 | Box | Northern | 6 | Box | Waypoint | 4 | Box | Chicago | 5 | | Omaha | 9 | | North Side | 3 | | Lake Michigan | 3 | |
Best | 5 | Box | The Blues Brothers | 8 | Box | Addison | 0 | Box | California | 1 | Box | KEEP CALM | 6 | | Indy | 1 | | Wrigleyville | 10 | | Mackay | 5 | |
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Game 84 | Gold Coast | 3 | Box | Carolina | 3 | Box | Northern | 5 | Box | Waypoint | 2 | Box | Chicago | 8 | | Omaha | 4 | | North Side | 1 | | Lake Michigan | 4 | |
Best | 2 | Box | The Blues Brothers | 7 | Box | Addison | 5 | Box | California | 3 | Box | KEEP CALM | 3 | | Indy | 5 | | Wrigleyville | 3 | | Mackay | 8 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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