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Week 20 Schedule - Whiff League
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Game 115 | Garrett Park | 2 | Box | 4 Strikes You're | 4 | Box | Big Train Rides | 5 | Box | Texas | 5 | Box | Arlington | 3 | | Home Run Derby | 7 | | Global | 2 | | Keep | 6 | |
Busted | 5 | Box | Spaceman | 5 | Box | Boomer | 7 | Box | Cyclonic | 2 | Box | Peaches | 3 | | The Usual | 3 | | Branyan's | 4 | | New | 6 | |
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Game 116 | Garrett Park | 8 | Box | 4 Strikes You're | 4 | Box | Big Train Rides | 4 | Box | Texas | 7 | Box | Arlington | 4 | | Home Run Derby | 3 | | Global | 6 | | Keep | 6 | |
Busted | 4 | Box | Spaceman | 3 | Box | Boomer | 2 | Box | Cyclonic | 2 | Box* | Peaches | 7 | | The Usual | 6 | | Branyan's | 6 | | New | 3 | |
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Game 117 | Garrett Park | 8 | Box | 4 Strikes You're | 2 | Box | Big Train Rides | 3 | Box | Texas | 6 | Box | Arlington | 4 | | Home Run Derby | 7 | | Global | 5 | | Keep | 7 | |
Busted | 4 | Box* | Spaceman | 5 | Box | Boomer | 2 | Box | Cyclonic | 8 | Box | Peaches | 3 | | The Usual | 2 | | Branyan's | 3 | | New | 3 | |
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Game 118 | Garrett Park | 2 | Box | 4 Strikes You're | 3 | Box* | Big Train Rides | 7 | Box | Texas | 6 | Box | Boomer | 4 | | Spaceman | 2 | | Cyclonic | 6 | | Busted | 7 | |
Branyan's | 5 | Box* | New | 3 | Box | Arlington | 8 | Box | Home Run Derby | 5 | Box | Peaches | 4 | | Keep | 4 | | The Usual | 7 | | Global | 4 | |
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Game 119 | Garrett Park | 5 | Box | 4 Strikes You're | 9 | Box | Big Train Rides | 2 | Box | Texas | 4 | Box | Boomer | 0 | | Spaceman | 3 | | Cyclonic | 3 | | Busted | 5 | |
Branyan's | 5 | Box | New | 3 | Box | Arlington | 2 | Box* | Home Run Derby | 4 | Box | Peaches | 3 | | Keep | 2 | | The Usual | 3 | | Global | 7 | |
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Game 120 | Garrett Park | 5 | Box | 4 Strikes You're | 3 | Box* | Big Train Rides | 4 | Box* | Texas | 1 | Box | Boomer | 1 | | Spaceman | 4 | | Cyclonic | 3 | | Busted | 2 | |
Branyan's | 3 | Box | New | 1 | Box | Arlington | 6 | Box | Home Run Derby | 2 | Box | Peaches | 7 | | Keep | 6 | | The Usual | 7 | | Global | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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