Game 133 | Colorado | 6 | Box | Frigid Pink | 5 | Box | Elsinore | 2 | Box | Les Expos | 4 | Box | Quebec | 4 | | Mogadishu | 4 | | Fairplays | 4 | | Canadian | 3 | |
One and Done | 3 | Box | Vancouver | 0 | Box | Banff | 3 | Box* | California | 12 | Box | Canada | 4 | | Aurora | 7 | | Alberta | 2 | | Thunder Bay | 7 | |
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Game 134 | Colorado | 8 | Box | Frigid Pink | 5 | Box | Elsinore | 4 | Box | Les Expos | 5 | Box | Quebec | 7 | | Mogadishu | 4 | | Fairplays | 5 | | Canadian | 1 | |
One and Done | 3 | Box | Vancouver | 0 | Box | Banff | 5 | Box | California | 5 | Box* | Canada | 6 | | Aurora | 5 | | Alberta | 4 | | Thunder Bay | 6 | |
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Game 135 | Colorado | 5 | Box | Frigid Pink | 3 | Box | Elsinore | 0 | Box | Les Expos | 2 | Box | Quebec | 7 | | Mogadishu | 4 | | Fairplays | 6 | | Canadian | 6 | |
One and Done | 4 | Box | Vancouver | 5 | Box* | Banff | 7 | Box | California | 2 | Box* | Canada | 5 | | Aurora | 4 | | Alberta | 8 | | Thunder Bay | 3 | |
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Game 136 | Colorado | 4 | Box | Quebec | 1 | Box | Elsinore | 6 | Box | Fairplays | 3 | Box | Frigid Pink | 2 | | Mogadishu | 0 | | Les Expos | 4 | | Canadian | 2 | |
One and Done | 1 | Box | Canada | 2 | Box | Banff | 6 | Box | Alberta | 5 | Box | Vancouver | 3 | | Aurora | 1 | | California | 5 | | Thunder Bay | 2 | |
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Game 137 | Colorado | 4 | Box | Quebec | 3 | Box* | Elsinore | 3 | Box* | Fairplays | 6 | Box | Frigid Pink | 1 | | Mogadishu | 4 | | Les Expos | 4 | | Canadian | 4 | |
One and Done | 3 | Box | Canada | 4 | Box* | Banff | 5 | Box | Alberta | 3 | Box* | Vancouver | 4 | | Aurora | 5 | | California | 6 | | Thunder Bay | 4 | |
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Game 138 | Colorado | 0 | Box | Quebec | 1 | Box | Elsinore | 2 | Box | Fairplays | 5 | Box | Frigid Pink | 2 | | Mogadishu | 7 | | Les Expos | 4 | | Canadian | 3 | |
One and Done | 3 | Box | Canada | 0 | Box | Banff | 4 | Box | Alberta | 6 | Box | Vancouver | 4 | | Aurora | 5 | | California | 6 | | Thunder Bay | 2 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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