Game 49 | Fairplays | 4 | Box | Elsinore | 6 | Box | Les Expos | 3 | Box* | Canadian | 4 | Box | Colorado | 2 | | Quebec | 4 | | Frigid Pink | 2 | | Mogadishu | 3 | |
Alberta | 0 | Box | Banff | 3 | Box* | California | 4 | Box | Thunder Bay | 2 | Box | One and Done | 2 | | Canada | 2 | | Vancouver | 5 | | Aurora | 7 | |
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Game 50 | Fairplays | 3 | Box | Elsinore | 3 | Box | Les Expos | 3 | Box* | Canadian | 4 | Box | Colorado | 5 | | Quebec | 4 | | Frigid Pink | 4 | | Mogadishu | 3 | |
Alberta | 2 | Box | Banff | 3 | Box* | California | 1 | Box | Thunder Bay | 4 | Box | One and Done | 4 | | Canada | 2 | | Vancouver | 3 | | Aurora | 12 | |
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Game 51 | Fairplays | 3 | Box | Elsinore | 6 | Box* | Les Expos | 2 | Box | Canadian | 3 | Box | Colorado | 4 | | Quebec | 7 | | Frigid Pink | 9 | | Mogadishu | 4 | |
Alberta | 2 | Box | Banff | 4 | Box | California | 5 | Box | Thunder Bay | 3 | Box | One and Done | 3 | | Canada | 0 | | Vancouver | 6 | | Aurora | 5 | |
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Game 52 | Alberta | 3 | Box* | California | 1 | Box* | Thunder Bay | 4 | Box | One and Done | 2 | Box | Colorado | 4 | | Quebec | 0 | | Frigid Pink | 3 | | Mogadishu | 5 | |
Canada | 8 | Box | Vancouver | 4 | Box | Aurora | 3 | Box | Banff | 1 | Box | Elsinore | 3 | | Fairplays | 3 | | Les Expos | 4 | | Canadian | 3 | |
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Game 53 | Alberta | 3 | Box | California | 4 | Box | Thunder Bay | 4 | Box | One and Done | 6 | Box | Colorado | 5 | | Quebec | 5 | | Frigid Pink | 2 | | Mogadishu | 5 | |
Canada | 5 | Box | Vancouver | 3 | Box | Aurora | 8 | Box | Banff | 1 | Box | Elsinore | 6 | | Fairplays | 2 | | Les Expos | 3 | | Canadian | 6 | |
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Game 54 | Alberta | 5 | Box | California | 3 | Box | Thunder Bay | 6 | Box | One and Done | 2 | Box | Colorado | 8 | | Quebec | 4 | | Frigid Pink | 2 | | Mogadishu | 5 | |
Canada | 7 | Box | Vancouver | 2 | Box | Aurora | 5 | Box* | Banff | 5 | Box | Elsinore | 4 | | Fairplays | 1 | | Les Expos | 4 | | Canadian | 0 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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