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Week 25 Schedule - Scooby Doo League
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Game 145 | Galactic | 3 | Box | Bermuda | 5 | Box | Cujo's | 3 | Box* | Harlem | 2 | Box | Rittman | 2 | | California | 2 | | Cuban | 2 | | Big City | 5 | |
Valley | 4 | Box | Atchafalaya | 0 | Box | Clifford's | 5 | Box* | Justin's | 4 | Box | Where | 6 | | Georgia | 1 | | Camelback | 4 | | North DeLisle | 5 | |
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Game 146 | Galactic | 5 | Box | Bermuda | 2 | Box | Cujo's | 2 | Box | Harlem | 8 | Box | Rittman | 7 | | California | 6 | | Cuban | 3 | | Big City | 5 | |
Valley | 2 | Box | Atchafalaya | 5 | Box | Clifford's | 7 | Box | Justin's | 4 | Box | Where | 6 | | Georgia | 1 | | Camelback | 4 | | North DeLisle | 5 | |
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Game 147 | Galactic | 3 | Box | Bermuda | 4 | Box* | Cujo's | 1 | Box | Harlem | 6 | Box | Rittman | 2 | | California | 3 | | Cuban | 3 | | Big City | 1 | |
Valley | 3 | Box | Atchafalaya | 4 | Box* | Clifford's | 2 | Box* | Justin's | 4 | Box | Where | 8 | | Georgia | 3 | | Camelback | 1 | | North DeLisle | 5 | |
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Game 148 | Bermuda | 0 | Box | Galactic | 3 | Box | Harlem | 4 | Box | Cujo's | 3 | Box* | Rittman | 2 | | California | 4 | | Cuban | 1 | | Big City | 4 | |
Atchafalaya | 11 | Box | Valley | 8 | Box* | Justin's | 3 | Box | Clifford's | 8 | Box | Where | 1 | | Georgia | 7 | | Camelback | 6 | | North DeLisle | 4 | |
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Game 149 | Bermuda | 3 | Box | Galactic | 4 | Box* | Harlem | 4 | Box | Cujo's | 2 | Box | Rittman | 6 | | California | 5 | | Cuban | 7 | | Big City | 3 | |
Atchafalaya | 8 | Box | Valley | 5 | Box | Justin's | 5 | Box | Clifford's | 4 | Box* | Where | 4 | | Georgia | 2 | | Camelback | 6 | | North DeLisle | 3 | |
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Game 150 | Bermuda | 3 | Box | Galactic | 3 | Box | Harlem | 5 | Box* | Cujo's | 2 | Box | Rittman | 5 | | California | 7 | | Cuban | 6 | | Big City | 3 | |
Atchafalaya | 5 | Box* | Valley | 1 | Box | Justin's | 4 | Box | Clifford's | 3 | Box | Where | 4 | | Georgia | 4 | | Camelback | 2 | | North DeLisle | 10 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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