Game 67 | North Coast | 3 | Box | Rock & Roll | 10 | Box | Wonton | 5 | Box | California | 5 | Box | Red | 5 | | The Flats | 3 | | Radio | 1 | | Feller's | 1 | |
Cleveland | 2 | Box | Kentucky | 2 | Box | Buckeyeland | 2 | Box | Cuyahoga | 8 | Box | Not So Hot | 5 | | Lake Erie | 5 | | Atlanta | 9 | | Shaky Heights | 4 | |
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Game 68 | North Coast | 6 | Box | Rock & Roll | 10 | Box | Wonton | 3 | Box | California | 2 | Box | Red | 2 | | The Flats | 12 | | Radio | 5 | | Feller's | 0 | |
Cleveland | 5 | Box | Kentucky | 5 | Box | Buckeyeland | 3 | Box | Cuyahoga | 5 | Box | Not So Hot | 4 | | Lake Erie | 3 | | Atlanta | 4 | | Shaky Heights | 4 | |
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Game 69 | North Coast | 4 | Box* | Rock & Roll | 3 | Box | Wonton | 3 | Box | California | 4 | Box* | Red | 5 | | The Flats | 6 | | Radio | 5 | | Feller's | 3 | |
Cleveland | 6 | Box | Kentucky | 2 | Box | Buckeyeland | 2 | Box | Cuyahoga | 6 | Box | Not So Hot | 4 | | Lake Erie | 3 | | Atlanta | 6 | | Shaky Heights | 4 | |
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Game 70 | The Flats | 4 | Box | Rock & Roll | 7 | Box | Feller's | 5 | Box | California | 1 | Box | Red | 7 | | North Coast | 1 | | Radio | 4 | | Wonton | 3 | |
Lake Erie | 9 | Box | Kentucky | 3 | Box | Atlanta | 5 | Box | Cuyahoga | 9 | Box | Not So Hot | 6 | | Cleveland | 4 | | Shaky Heights | 8 | | Buckeyeland | 7 | |
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Game 71 | The Flats | 3 | Box | Rock & Roll | 4 | Box | Feller's | 4 | Box | California | 5 | Box | Red | 4 | | North Coast | 6 | | Radio | 1 | | Wonton | 7 | |
Lake Erie | 5 | Box* | Kentucky | 8 | Box | Atlanta | 5 | Box | Cuyahoga | 5 | Box | Not So Hot | 4 | | Cleveland | 4 | | Shaky Heights | 3 | | Buckeyeland | 7 | |
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Game 72 | The Flats | 4 | Box | Rock & Roll | 3 | Box | Feller's | 2 | Box | California | 4 | Box* | Red | 7 | | North Coast | 1 | | Radio | 7 | | Wonton | 5 | |
Lake Erie | 7 | Box | Kentucky | 4 | Box* | Atlanta | 5 | Box | Cuyahoga | 1 | Box | Not So Hot | 2 | | Cleveland | 3 | | Shaky Heights | 4 | | Buckeyeland | 6 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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