Game 97 | Red | 1 | Box | North Coast | 7 | Box | The Flats | 2 | Box | Rock & Roll | 3 | Box | Buckeyeland | 7 | | Shaky Heights | 5 | | Cuyahoga | 9 | | Not So Hot | 4 | |
Radio | 4 | Box* | Wonton | 3 | Box | Feller's | 1 | Box | California | 8 | Box | Cleveland | 5 | | Lake Erie | 6 | | Kentucky | 11 | | Atlanta | 5 | |
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Game 98 | Red | 4 | Box | North Coast | 4 | Box* | The Flats | 4 | Box | Rock & Roll | 2 | Box | Buckeyeland | 2 | | Shaky Heights | 3 | | Cuyahoga | 7 | | Not So Hot | 3 | |
Radio | 6 | Box | Wonton | 4 | Box | Feller's | 4 | Box | California | 4 | Box | Cleveland | 4 | | Lake Erie | 3 | | Kentucky | 2 | | Atlanta | 7 | |
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Game 99 | Red | 4 | Box* | North Coast | 3 | Box | The Flats | 4 | Box | Rock & Roll | 5 | Box | Buckeyeland | 5 | | Shaky Heights | 4 | | Cuyahoga | 7 | | Not So Hot | 6 | |
Radio | 0 | Box | Wonton | 4 | Box | Feller's | 3 | Box | California | 8 | Box | Cleveland | 3 | | Lake Erie | 3 | | Kentucky | 6 | | Atlanta | 4 | |
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Game 100 | Red | 3 | Box | North Coast | 7 | Box | The Flats | 3 | Box | Rock & Roll | 7 | Box | Wonton | 6 | | Radio | 5 | | Feller's | 2 | | California | 3 | |
Not So Hot | 4 | Box | Cleveland | 6 | Box | Lake Erie | 5 | Box | Kentucky | 4 | Box | Buckeyeland | 2 | | Atlanta | 2 | | Shaky Heights | 3 | | Cuyahoga | 3 | |
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Game 101 | Red | 8 | Box | North Coast | 5 | Box* | The Flats | 3 | Box | Rock & Roll | 5 | Box | Wonton | 6 | | Radio | 4 | | Feller's | 4 | | California | 3 | |
Not So Hot | 4 | Box | Cleveland | 5 | Box* | Lake Erie | 5 | Box | Kentucky | 6 | Box | Buckeyeland | 6 | | Atlanta | 6 | | Shaky Heights | 7 | | Cuyahoga | 5 | |
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Game 102 | Red | 4 | Box | North Coast | 4 | Box | The Flats | 2 | Box | Rock & Roll | 3 | Box | Wonton | 10 | | Radio | 6 | | Feller's | 9 | | California | 6 | |
Not So Hot | 2 | Box | Cleveland | 4 | Box | Lake Erie | 6 | Box | Kentucky | 5 | Box* | Buckeyeland | 4 | | Atlanta | 3 | | Shaky Heights | 5 | | Cuyahoga | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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