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Week 23 Schedule - Deuces Wild League
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Game 133 | Lexington | 1 | Box | Washington | 3 | Box | Cincinnati | 1 | Box | Deuces | 2 | Box* | Deuce | 2 | | Las Vegas | 6 | | Rock Ridge | 7 | | South Florida | 3 | |
Twinsburg | 3 | Box | Georgia | 5 | Box | Pinetar | 3 | Box | November | 2 | Box | Yellowstone | 5 | | Sugarland | 7 | | Savannah | 12 | | Double | 6 | |
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Game 134 | Lexington | 2 | Box | Washington | 4 | Box* | Cincinnati | 4 | Box* | Deuces | 2 | Box | Deuce | 6 | | Las Vegas | 3 | | Rock Ridge | 3 | | South Florida | 4 | |
Twinsburg | 3 | Box | Georgia | 6 | Box | Pinetar | 3 | Box | November | 4 | Box | Yellowstone | 6 | | Sugarland | 4 | | Savannah | 6 | | Double | 6 | |
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Game 135 | Lexington | 4 | Box | Washington | 1 | Box | Cincinnati | 5 | Box | Deuces | 4 | Box* | Deuce | 3 | | Las Vegas | 3 | | Rock Ridge | 3 | | South Florida | 5 | |
Twinsburg | 2 | Box | Georgia | 5 | Box | Pinetar | 3 | Box* | November | 6 | Box* | Yellowstone | 4 | | Sugarland | 4 | | Savannah | 4 | | Double | 7 | |
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Game 136 | Lexington | 5 | Box | Deuce | 2 | Box | Cincinnati | 2 | Box* | Rock Ridge | 2 | Box | Washington | 6 | | Las Vegas | 0 | | Deuces | 1 | | South Florida | 4 | |
Twinsburg | 6 | Box | Yellowstone | 6 | Box | Pinetar | 2 | Box | Savannah | 2 | Box | Georgia | 3 | | Sugarland | 3 | | November | 5 | | Double | 5 | |
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Game 137 | Lexington | 4 | Box | Deuce | 3 | Box | Cincinnati | 5 | Box | Rock Ridge | 5 | Box | Washington | 0 | | Las Vegas | 4 | | Deuces | 3 | | South Florida | 6 | |
Twinsburg | 3 | Box* | Yellowstone | 7 | Box | Pinetar | 3 | Box | Savannah | 7 | Box | Georgia | 2 | | Sugarland | 3 | | November | 4 | | Double | 9 | |
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Game 138 | Lexington | 4 | Box | Deuce | 2 | Box | Cincinnati | 4 | Box | Rock Ridge | 1 | Box | Washington | 5 | | Las Vegas | 3 | | Deuces | 6 | | South Florida | 3 | |
Twinsburg | 2 | Box | Yellowstone | 4 | Box | Pinetar | 3 | Box | Savannah | 2 | Box | Georgia | 4 | | Sugarland | 3 | | November | 6 | | Double | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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