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Week 18 Schedule - K Street League
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Game 103 | The Big Unit | 8 | Box | Darwin | 4 | Box | Italian | 7 | Box | Alvin | 7 | Box | Cincinnati | 10 | | The Garden State | 3 | | Hawaii | 6 | | D.C. | 2 | |
Altoona | 12 | Box | K Street | 6 | Box | Sudden Sam's | 3 | Box | Wayne | 3 | Box | Dawns | 5 | | Starship | 5 | | Aksarben | 4 | | Atco | 8 | |
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Game 104 | The Big Unit | 5 | Box* | Darwin | 1 | Box | Italian | 9 | Box | Alvin | 3 | Box | Cincinnati | 4 | | The Garden State | 5 | | Hawaii | 7 | | D.C. | 4 | |
Altoona | 6 | Box | K Street | 4 | Box | Sudden Sam's | 6 | Box | Wayne | 3 | Box | Dawns | 7 | | Starship | 3 | | Aksarben | 4 | | Atco | 5 | |
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Game 105 | The Big Unit | 4 | Box | Darwin | 5 | Box* | Italian | 8 | Box | Alvin | 3 | Box | Cincinnati | 8 | | The Garden State | 6 | | Hawaii | 9 | | D.C. | 2 | |
Altoona | 6 | Box | K Street | 13 | Box | Sudden Sam's | 4 | Box | Wayne | 2 | Box | Dawns | 8 | | Starship | 5 | | Aksarben | 8 | | Atco | 5 | |
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Game 106 | Altoona | 7 | Box | Darwin | 7 | Box | Wayne | 7 | Box | K Street | 4 | Box | The Big Unit | 4 | | Sudden Sam's | 1 | | Italian | 3 | | Alvin | 5 | |
Cincinnati | 4 | Box | Starship | 10 | Box | D.C. | 3 | Box | The Garden State | 6 | Box | Dawns | 6 | | Hawaii | 7 | | Aksarben | 1 | | Atco | 8 | |
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Game 107 | Altoona | 4 | Box | Darwin | 5 | Box | Wayne | 3 | Box | K Street | 5 | Box | The Big Unit | 6 | | Sudden Sam's | 6 | | Italian | 8 | | Alvin | 3 | |
Cincinnati | 4 | Box | Starship | 0 | Box | D.C. | 5 | Box* | The Garden State | 4 | Box | Dawns | 8 | | Hawaii | 4 | | Aksarben | 4 | | Atco | 6 | |
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Game 108 | Altoona | 5 | Box | Darwin | 4 | Box | Wayne | 4 | Box | K Street | 6 | Box | The Big Unit | 3 | | Sudden Sam's | 3 | | Italian | 6 | | Alvin | 4 | |
Cincinnati | 3 | Box | Starship | 6 | Box | D.C. | 7 | Box | The Garden State | 5 | Box | Dawns | 6 | | Hawaii | 3 | | Aksarben | 4 | | Atco | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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