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Week 25 Schedule - K Street League
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Game 145 | Italian | 3 | Box | Alvin | 3 | Box | Sudden Sam's | 3 | Box | Wayne | 2 | Box | The Big Unit | 6 | | Darwin | 1 | | Altoona | 1 | | K Street | 7 | |
Aksarben | 5 | Box | Atco | 5 | Box | Hawaii | 2 | Box | D.C. | 6 | Box | Dawns | 3 | | Starship | 4 | | Cincinnati | 5 | | The Garden State | 5 | |
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Game 146 | Italian | 8 | Box | Alvin | 2 | Box* | Sudden Sam's | 6 | Box | Wayne | 4 | Box | The Big Unit | 5 | | Darwin | 3 | | Altoona | 3 | | K Street | 1 | |
Aksarben | 4 | Box | Atco | 4 | Box | Hawaii | 6 | Box | D.C. | 3 | Box | Dawns | 5 | | Starship | 6 | | Cincinnati | 4 | | The Garden State | 2 | |
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Game 147 | Italian | 4 | Box | Alvin | 4 | Box | Sudden Sam's | 4 | Box | Wayne | 2 | Box | The Big Unit | 6 | | Darwin | 3 | | Altoona | 2 | | K Street | 5 | |
Aksarben | 4 | Box | Atco | 2 | Box | Hawaii | 1 | Box | D.C. | 5 | Box | Dawns | 6 | | Starship | 4 | | Cincinnati | 4 | | The Garden State | 7 | |
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Game 148 | Alvin | 6 | Box | Italian | 3 | Box | Wayne | 4 | Box | Sudden Sam's | 2 | Box* | The Big Unit | 0 | | Darwin | 5 | | Altoona | 5 | | K Street | 1 | |
Atco | 5 | Box | Aksarben | 7 | Box | D.C. | 2 | Box | Hawaii | 3 | Box | Dawns | 11 | | Starship | 3 | | Cincinnati | 13 | | The Garden State | 4 | |
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Game 149 | Alvin | 3 | Box | Italian | 3 | Box | Wayne | 5 | Box* | Sudden Sam's | 3 | Box | The Big Unit | 0 | | Darwin | 5 | | Altoona | 4 | | K Street | 4 | |
Atco | 2 | Box | Aksarben | 3 | Box | D.C. | 7 | Box* | Hawaii | 7 | Box* | Dawns | 3 | | Starship | 8 | | Cincinnati | 6 | | The Garden State | 6 | |
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Game 150 | Alvin | 2 | Box | Italian | 6 | Box* | Wayne | 4 | Box | Sudden Sam's | 2 | Box | The Big Unit | 4 | | Darwin | 7 | | Altoona | 1 | | K Street | 3 | |
Atco | 10 | Box | Aksarben | 3 | Box* | D.C. | 2 | Box | Hawaii | 3 | Box | Dawns | 5 | | Starship | 2 | | Cincinnati | 4 | | The Garden State | 7 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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