Game 67 | Louisville | | | Spahn and Sain | | | California | | | Alphabet Street | | | Hazzard County | | | I've Seen Your Face Before | | | YYZ | | | Twin Cities | | |
Martin's Ferry | | | Savannah | | | Local | | | Santa Clarita | | | Shawnee | | | Phoenix | | | Mohawk Valley | | | Middle School | | |
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Game 68 | Louisville | | | Spahn and Sain | | | California | | | Alphabet Street | | | Hazzard County | | | I've Seen Your Face Before | | | YYZ | | | Twin Cities | | |
Martin's Ferry | | | Savannah | | | Local | | | Santa Clarita | | | Shawnee | | | Phoenix | | | Mohawk Valley | | | Middle School | | |
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Game 69 | Louisville | | | Spahn and Sain | | | California | | | Alphabet Street | | | Hazzard County | | | I've Seen Your Face Before | | | YYZ | | | Twin Cities | | |
Martin's Ferry | | | Savannah | | | Local | | | Santa Clarita | | | Shawnee | | | Phoenix | | | Mohawk Valley | | | Middle School | | |
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Game 70 | I've Seen Your Face Before | | | Spahn and Sain | | | Twin Cities | | | Alphabet Street | | | Hazzard County | | | Louisville | | | YYZ | | | California | | |
Phoenix | | | Savannah | | | Mohawk Valley | | | Santa Clarita | | | Shawnee | | | Martin's Ferry | | | Middle School | | | Local | | |
|
Game 71 | I've Seen Your Face Before | | | Spahn and Sain | | | Twin Cities | | | Alphabet Street | | | Hazzard County | | | Louisville | | | YYZ | | | California | | |
Phoenix | | | Savannah | | | Mohawk Valley | | | Santa Clarita | | | Shawnee | | | Martin's Ferry | | | Middle School | | | Local | | |
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Game 72 | I've Seen Your Face Before | | | Spahn and Sain | | | Twin Cities | | | Alphabet Street | | | Hazzard County | | | Louisville | | | YYZ | | | California | | |
Phoenix | | | Savannah | | | Mohawk Valley | | | Santa Clarita | | | Shawnee | | | Martin's Ferry | | | Middle School | | | Local | | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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