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Week 15 Schedule - Chevy Chase League
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Game 85 | Bushwood | 4 | Box | NJ | 3 | Box | Sogndal | 6 | Box | Quahog | 2 | Box | Horseshoe | 3 | | Walley World | 1 | | St.Cloud | 4 | | Dad | 3 | |
Gashouse | 11 | Box | Cannonball | 2 | Box | Kamchatka | 3 | Box | Lampoon's | 3 | Box | Best. | 6 | | La Vista | 6 | | NYC2ATL | 4 | | San Berdoo | 2 | |
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Game 86 | Bushwood | 2 | Box | NJ | 4 | Box* | Sogndal | 4 | Box | Quahog | 5 | Box | Horseshoe | 5 | | Walley World | 5 | | St.Cloud | 7 | | Dad | 2 | |
Gashouse | 4 | Box | Cannonball | 4 | Box | Kamchatka | 7 | Box | Lampoon's | 2 | Box | Best. | 3 | | La Vista | 6 | | NYC2ATL | 6 | | San Berdoo | 4 | |
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Game 87 | Bushwood | 5 | Box* | NJ | 4 | Box | Sogndal | 3 | Box | Quahog | 7 | Box* | Horseshoe | 6 | | Walley World | 5 | | St.Cloud | 5 | | Dad | 6 | |
Gashouse | 3 | Box | Cannonball | 1 | Box | Kamchatka | 4 | Box | Lampoon's | 3 | Box | Best. | 2 | | La Vista | 6 | | NYC2ATL | 6 | | San Berdoo | 5 | |
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Game 88 | San Berdoo | 2 | Box | Best. | 4 | Box* | St.Cloud | 5 | Box | Dad | 5 | Box | Horseshoe | 4 | | Walley World | 3 | | La Vista | 8 | | NYC2ATL | 7 | |
Bushwood | 5 | Box | Cannonball | 6 | Box | Quahog | 3 | Box | Gashouse | 7 | Box | NJ | 1 | | Sogndal | 4 | | Kamchatka | 5 | | Lampoon's | 6 | |
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Game 89 | San Berdoo | 3 | Box | Best. | 6 | Box | St.Cloud | 1 | Box | Dad | 2 | Box | Horseshoe | 4 | | Walley World | 3 | | La Vista | 5 | | NYC2ATL | 3 | |
Bushwood | 5 | Box | Cannonball | 3 | Box | Quahog | 6 | Box* | Gashouse | 2 | Box | NJ | 4 | | Sogndal | 6 | | Kamchatka | 5 | | Lampoon's | 3 | |
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Game 90 | San Berdoo | 2 | Box | Best. | 6 | Box | St.Cloud | 2 | Box | Dad | 4 | Box | Horseshoe | 4 | | Walley World | 9 | | La Vista | 3 | | NYC2ATL | 3 | |
Bushwood | 8 | Box | Cannonball | 5 | Box* | Quahog | 5 | Box | Gashouse | 3 | Box | NJ | 6 | | Sogndal | 6 | | Kamchatka | 2 | | Lampoon's | 6 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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