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Week 18 Schedule - Chevy Chase League
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Game 103 | Horseshoe | 3 | Box | Walley World | 9 | Box | St.Cloud | 9 | Box | Dad | 5 | Box | Cannonball | 5 | | Kamchatka | 5 | | Lampoon's | 7 | | Bushwood | 3 | |
Best. | 2 | Box | La Vista | 5 | Box | NYC2ATL | 4 | Box* | San Berdoo | 6 | Box | NJ | 8 | | Sogndal | 7 | | Quahog | 3 | | Gashouse | 4 | |
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Game 104 | Horseshoe | 5 | Box | Walley World | 5 | Box | St.Cloud | 8 | Box | Dad | 6 | Box | Cannonball | 6 | | Kamchatka | 2 | | Lampoon's | 7 | | Bushwood | 5 | |
Best. | 7 | Box* | La Vista | 3 | Box | NYC2ATL | 6 | Box* | San Berdoo | 4 | Box* | NJ | 6 | | Sogndal | 5 | | Quahog | 5 | | Gashouse | 3 | |
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Game 105 | Horseshoe | 5 | Box* | Walley World | 5 | Box* | St.Cloud | 8 | Box | Dad | 4 | Box | Cannonball | 6 | | Kamchatka | 4 | | Lampoon's | 11 | | Bushwood | 3 | |
Best. | 5 | Box | La Vista | 1 | Box | NYC2ATL | 12 | Box | San Berdoo | 3 | Box | NJ | 2 | | Sogndal | 5 | | Quahog | 7 | | Gashouse | 6 | |
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Game 106 | Best. | 3 | Box | Walley World | 6 | Box | San Berdoo | 4 | Box | La Vista | 6 | Box | Horseshoe | 5 | | NYC2ATL | 3 | | St.Cloud | 6 | | Dad | 7 | |
Cannonball | 5 | Box | Sogndal | 6 | Box | Bushwood | 4 | Box | Kamchatka | 6 | Box | NJ | 1 | | Lampoon's | 7 | | Quahog | 6 | | Gashouse | 3 | |
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Game 107 | Best. | 3 | Box | Walley World | 4 | Box | San Berdoo | 6 | Box | La Vista | 2 | Box | Horseshoe | 5 | | NYC2ATL | 6 | | St.Cloud | 5 | | Dad | 6 | |
Cannonball | 2 | Box | Sogndal | 4 | Box | Bushwood | 4 | Box* | Kamchatka | 8 | Box | NJ | 4 | | Lampoon's | 0 | | Quahog | 5 | | Gashouse | 4 | |
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Game 108 | Best. | 4 | Box | Walley World | 4 | Box | San Berdoo | 4 | Box | La Vista | 2 | Box | Horseshoe | 2 | | NYC2ATL | 3 | | St.Cloud | 7 | | Dad | 8 | |
Cannonball | 5 | Box | Sogndal | 3 | Box | Bushwood | 3 | Box | Kamchatka | 6 | Box | NJ | 2 | | Lampoon's | 2 | | Quahog | 6 | | Gashouse | 7 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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