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Week 17 Schedule - Chevy Chase League
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Game 97 | Horseshoe | 6 | Box | Walley World | 2 | Box | St.Cloud | 9 | Box | Dad | 0 | Box | Kamchatka | 4 | | Lampoon's | 8 | | Bushwood | 6 | | NJ | 6 | |
Best. | 9 | Box | La Vista | 5 | Box | NYC2ATL | 7 | Box | San Berdoo | 0 | Box | Sogndal | 4 | | Quahog | 4 | | Gashouse | 4 | | Cannonball | 3 | |
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Game 98 | Horseshoe | 2 | Box | Walley World | 8 | Box | St.Cloud | 5 | Box | Dad | 9 | Box | Kamchatka | 5 | | Lampoon's | 4 | | Bushwood | 8 | | NJ | 7 | |
Best. | 5 | Box | La Vista | 4 | Box* | NYC2ATL | 6 | Box | San Berdoo | 4 | Box | Sogndal | 3 | | Quahog | 5 | | Gashouse | 3 | | Cannonball | 5 | |
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Game 99 | Horseshoe | 1 | Box | Walley World | 6 | Box | St.Cloud | 8 | Box | Dad | 5 | Box | Kamchatka | 2 | | Lampoon's | 9 | | Bushwood | 5 | | NJ | 3 | |
Best. | 5 | Box | La Vista | 2 | Box | NYC2ATL | 5 | Box | San Berdoo | 2 | Box | Sogndal | 4 | | Quahog | 6 | | Gashouse | 3 | | Cannonball | 9 | |
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Game 100 | Horseshoe | 3 | Box | Walley World | 3 | Box | St.Cloud | 3 | Box | Dad | 2 | Box* | La Vista | 7 | | Best. | 2 | | NYC2ATL | 4 | | San Berdoo | 3 | |
NJ | 3 | Box | Sogndal | 6 | Box | Quahog | 4 | Box | Gashouse | 2 | Box | Kamchatka | 6 | | Cannonball | 2 | | Lampoon's | 8 | | Bushwood | 5 | |
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Game 101 | Horseshoe | 4 | Box | Walley World | 4 | Box | St.Cloud | 3 | Box | Dad | 6 | Box | La Vista | 8 | | Best. | 6 | | NYC2ATL | 5 | | San Berdoo | 4 | |
NJ | 5 | Box | Sogndal | 8 | Box | Quahog | 2 | Box* | Gashouse | 6 | Box | Kamchatka | 6 | | Cannonball | 7 | | Lampoon's | 3 | | Bushwood | 4 | |
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Game 102 | Horseshoe | 5 | Box | Walley World | 2 | Box | St.Cloud | 3 | Box | Dad | 4 | Box | La Vista | 10 | | Best. | 7 | | NYC2ATL | 5 | | San Berdoo | 5 | |
NJ | 8 | Box | Sogndal | 5 | Box | Quahog | 6 | Box | Gashouse | 6 | Box | Kamchatka | 7 | | Cannonball | 4 | | Lampoon's | 7 | | Bushwood | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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