Game 61 | SpringBuc | 3 | Box* | Langley | 3 | Box | Los Angeles | 2 | Box | Vandalay | 3 | Box | Christy | 4 | | Coruscant | 6 | | Florida | 6 | | Dagobah | 4 | |
Mobile | 6 | Box | NYC2ATL | 3 | Box | Detroit | 4 | Box | Crete | 7 | Box | Angel | 1 | | Northeast Ohio | 1 | | You Better Not | 2 | | St. Paul | 2 | |
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Game 62 | SpringBuc | 5 | Box | Langley | 4 | Box* | Los Angeles | 4 | Box | Vandalay | 2 | Box | Christy | 4 | | Coruscant | 3 | | Florida | 9 | | Dagobah | 11 | |
Mobile | 2 | Box | NYC2ATL | 1 | Box | Detroit | 4 | Box | Crete | 2 | Box | Angel | 4 | | Northeast Ohio | 3 | | You Better Not | 5 | | St. Paul | 3 | |
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Game 63 | SpringBuc | 4 | Box | Langley | 6 | Box | Los Angeles | 4 | Box | Vandalay | 4 | Box | Christy | 5 | | Coruscant | 4 | | Florida | 6 | | Dagobah | 3 | |
Mobile | 2 | Box | NYC2ATL | 4 | Box | Detroit | 3 | Box | Crete | 4 | Box | Angel | 6 | | Northeast Ohio | 2 | | You Better Not | 4 | | St. Paul | 3 | |
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Game 64 | SpringBuc | 4 | Box | Langley | 4 | Box | Florida | 3 | Box | Vandalay | 1 | Box | Angel | 3 | | Mobile | 5 | | NYC2ATL | 4 | | You Better Not | 2 | |
Coruscant | 4 | Box | Los Angeles | 0 | Box | Dagobah | 6 | Box | Christy | 7 | Box | Crete | 5 | | Northeast Ohio | 4 | | Detroit | 1 | | St. Paul | 4 | |
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Game 65 | SpringBuc | 3 | Box | Langley | 3 | Box | Florida | 7 | Box | Vandalay | 5 | Box | Angel | 6 | | Mobile | 8 | | NYC2ATL | 4 | | You Better Not | 4 | |
Coruscant | 4 | Box | Los Angeles | 5 | Box* | Dagobah | 2 | Box | Christy | 8 | Box | Crete | 3 | | Northeast Ohio | 4 | | Detroit | 6 | | St. Paul | 3 | |
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Game 66 | SpringBuc | 4 | Box | Langley | 10 | Box | Florida | 3 | Box* | Vandalay | 2 | Box | Angel | 8 | | Mobile | 3 | | NYC2ATL | 2 | | You Better Not | 5 | |
Coruscant | 6 | Box | Los Angeles | 3 | Box* | Dagobah | 6 | Box | Christy | 3 | Box | Crete | 3 | | Northeast Ohio | 4 | | Detroit | 1 | | St. Paul | 2 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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