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Happy Holidays Guest - Login
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Week 25 Schedule - Silver Screen League
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Game 145 | Rick's Cafe | 4 | Box | Chico's | 3 | Box | Jobu's | 2 | Box* | Avalon | 4 | Box | Chatsworth | 6 | | Venice Beach | 4 | | Celluloid | 3 | | City of Lago | 3 | |
Canal Street | 2 | Box | Death Valley | 4 | Box | Oscar's | 3 | Box | Silver | 2 | Box | Vegas | 5 | | Reality | 2 | | Sonic | 4 | | Court | 5 | |
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Game 146 | Rick's Cafe | 4 | Box | Chico's | 4 | Box | Jobu's | 4 | Box* | Avalon | 3 | Box* | Chatsworth | 3 | | Venice Beach | 3 | | Celluloid | 3 | | City of Lago | 2 | |
Canal Street | 5 | Box | Death Valley | 3 | Box | Oscar's | 2 | Box | Silver | 4 | Box | Vegas | 10 | | Reality | 4 | | Sonic | 8 | | Court | 11 | |
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Game 147 | Rick's Cafe | 3 | Box* | Chico's | 4 | Box | Jobu's | 3 | Box | Avalon | 3 | Box* | Chatsworth | 4 | | Venice Beach | 9 | | Celluloid | 5 | | City of Lago | 2 | |
Canal Street | 5 | Box | Death Valley | 3 | Box* | Oscar's | 3 | Box | Silver | 6 | Box | Vegas | 3 | | Reality | 4 | | Sonic | 6 | | Court | 3 | |
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Game 148 | Chico's | 4 | Box | Rick's Cafe | 7 | Box | Avalon | 4 | Box* | Jobu's | 1 | Box | Chatsworth | 5 | | Venice Beach | 4 | | Celluloid | 3 | | City of Lago | 2 | |
Death Valley | 1 | Box | Canal Street | 3 | Box | Silver | 3 | Box | Oscar's | 4 | Box | Vegas | 7 | | Reality | 5 | | Sonic | 6 | | Court | 9 | |
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Game 149 | Chico's | 5 | Box | Rick's Cafe | 2 | Box | Avalon | 4 | Box* | Jobu's | 4 | Box | Chatsworth | 4 | | Venice Beach | 3 | | Celluloid | 3 | | City of Lago | 5 | |
Death Valley | 2 | Box | Canal Street | 6 | Box | Silver | 3 | Box* | Oscar's | 5 | Box | Vegas | 5 | | Reality | 4 | | Sonic | 2 | | Court | 4 | |
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Game 150 | Chico's | 2 | Box | Rick's Cafe | 3 | Box* | Avalon | 6 | Box* | Jobu's | 7 | Box* | Chatsworth | 3 | | Venice Beach | 2 | | Celluloid | 5 | | City of Lago | 8 | |
Death Valley | 2 | Box | Canal Street | 4 | Box | Silver | 1 | Box | Oscar's | 6 | Box* | Vegas | 6 | | Reality | 2 | | Sonic | 5 | | Court | 7 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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