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Week 19 Schedule - Silver Screen League
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Game 109 | Death Valley | 10 | Box | Sonic | 5 | Box | Court | 7 | Box | Oscar's | 11 | Box | Chatsworth | 7 | | Venice Beach | 7 | | Rick's Cafe | 5 | | Chico's | 7 | |
Silver | 4 | Box | Vegas | 3 | Box* | Reality | 0 | Box | Canal Street | 5 | Box* | Celluloid | 3 | | City of Lago | 2 | | Jobu's | 3 | | Avalon | 6 | |
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Game 110 | Death Valley | 3 | Box | Sonic | 7 | Box | Court | 8 | Box | Oscar's | 5 | Box | Chatsworth | 5 | | Venice Beach | 4 | | Rick's Cafe | 4 | | Chico's | 1 | |
Silver | 5 | Box | Vegas | 4 | Box | Reality | 8 | Box | Canal Street | 4 | Box | Celluloid | 7 | | City of Lago | 3 | | Jobu's | 5 | | Avalon | 8 | |
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Game 111 | Death Valley | 3 | Box | Sonic | 2 | Box* | Court | 9 | Box | Oscar's | 7 | Box | Chatsworth | 6 | | Venice Beach | 3 | | Rick's Cafe | 4 | | Chico's | 3 | |
Silver | 2 | Box | Vegas | 6 | Box | Reality | 0 | Box | Canal Street | 4 | Box | Celluloid | 4 | | City of Lago | 5 | | Jobu's | 4 | | Avalon | 6 | |
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Game 112 | Chatsworth | 5 | Box | Jobu's | 3 | Box | City of Lago | 2 | Box | Celluloid | 3 | Box | Avalon | 4 | | Venice Beach | 4 | | Rick's Cafe | 7 | | Chico's | 8 | |
Vegas | 2 | Box | Oscar's | 3 | Box | Court | 4 | Box | Sonic | 3 | Box | Silver | 8 | | Reality | 4 | | Canal Street | 6 | | Death Valley | 1 | |
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Game 113 | Chatsworth | 7 | Box | Jobu's | 3 | Box | City of Lago | 5 | Box* | Celluloid | 6 | Box | Avalon | 4 | | Venice Beach | 8 | | Rick's Cafe | 4 | | Chico's | 8 | |
Vegas | 4 | Box | Oscar's | 4 | Box | Court | 5 | Box* | Sonic | 4 | Box | Silver | 6 | | Reality | 5 | | Canal Street | 6 | | Death Valley | 5 | |
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Game 114 | Chatsworth | 7 | Box | Jobu's | 4 | Box | City of Lago | 3 | Box | Celluloid | 4 | Box | Avalon | 3 | | Venice Beach | 8 | | Rick's Cafe | 5 | | Chico's | 5 | |
Vegas | 6 | Box | Oscar's | 6 | Box | Court | 9 | Box | Sonic | 3 | Box* | Silver | 3 | | Reality | 2 | | Canal Street | 1 | | Death Valley | 2 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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