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Happy Holidays Guest - Login
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Week 23 Schedule - Silver Screen League
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Game 133 | Chatsworth | 5 | Box | Rick's Cafe | 8 | Box | Celluloid | 4 | Box | Jobu's | 5 | Box | Venice Beach | 3 | | Chico's | 2 | | City of Lago | 5 | | Avalon | 4 | |
Vegas | 0 | Box | Canal Street | 7 | Box | Sonic | 9 | Box | Oscar's | 9 | Box | Reality | 6 | | Death Valley | 2 | | Court | 6 | | Silver | 1 | |
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Game 134 | Chatsworth | 4 | Box* | Rick's Cafe | 3 | Box | Celluloid | 4 | Box* | Jobu's | 2 | Box | Venice Beach | 3 | | Chico's | 0 | | City of Lago | 5 | | Avalon | 6 | |
Vegas | 3 | Box | Canal Street | 1 | Box | Sonic | 2 | Box | Oscar's | 3 | Box | Reality | 7 | | Death Valley | 2 | | Court | 5 | | Silver | 2 | |
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Game 135 | Chatsworth | 5 | Box | Rick's Cafe | 2 | Box* | Celluloid | 6 | Box | Jobu's | 1 | Box | Venice Beach | 6 | | Chico's | 3 | | City of Lago | 5 | | Avalon | 3 | |
Vegas | 4 | Box | Canal Street | 3 | Box* | Sonic | 5 | Box | Oscar's | 2 | Box* | Reality | 5 | | Death Valley | 4 | | Court | 6 | | Silver | 3 | |
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Game 136 | Chatsworth | 2 | Box | Venice Beach | 4 | Box* | Celluloid | 5 | Box | City of Lago | 1 | Box | Rick's Cafe | 5 | | Chico's | 5 | | Jobu's | 3 | | Avalon | 4 | |
Vegas | 8 | Box | Reality | 3 | Box | Sonic | 4 | Box | Court | 3 | Box | Canal Street | 5 | | Death Valley | 2 | | Oscar's | 5 | | Silver | 4 | |
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Game 137 | Chatsworth | 0 | Box | Venice Beach | 7 | Box | Celluloid | 6 | Box | City of Lago | 5 | Box | Rick's Cafe | 4 | | Chico's | 0 | | Jobu's | 7 | | Avalon | 2 | |
Vegas | 4 | Box | Reality | 1 | Box | Sonic | 3 | Box | Court | 3 | Box | Canal Street | 3 | | Death Valley | 4 | | Oscar's | 2 | | Silver | 6 | |
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Game 138 | Chatsworth | 2 | Box | Venice Beach | 7 | Box | Celluloid | 4 | Box | City of Lago | 7 | Box | Rick's Cafe | 4 | | Chico's | 3 | | Jobu's | 2 | | Avalon | 2 | |
Vegas | 3 | Box | Reality | 6 | Box* | Sonic | 0 | Box | Court | 5 | Box* | Canal Street | 5 | | Death Valley | 5 | | Oscar's | 5 | | Silver | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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