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Week 13 Schedule - Motor City League
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Game 73 | Walking | 2 | Box* | Gratiot | 3 | Box | Oklahoma | 4 | Box | Bee Em | 3 | Box | Sweet Lou's | 3 | | Trumbull | 5 | | Mt Pleasant | 2 | | Canadian | 4 | |
Maplewood | 5 | Box | Troy | 2 | Box | Atlanta | 3 | Box | Cecil Fielder's | 5 | Box | Little Rock | 7 | | Alcubierre-Obousy | 3 | | Classic | 7 | | Drunken | 7 | |
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Game 74 | Walking | 3 | Box | Gratiot | 5 | Box | Oklahoma | 3 | Box | Bee Em | 5 | Box | Sweet Lou's | 4 | | Trumbull | 3 | | Mt Pleasant | 8 | | Canadian | 9 | |
Maplewood | 5 | Box | Troy | 2 | Box | Atlanta | 3 | Box | Cecil Fielder's | 3 | Box | Little Rock | 8 | | Alcubierre-Obousy | 4 | | Classic | 1 | | Drunken | 6 | |
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Game 75 | Walking | 2 | Box* | Gratiot | 10 | Box | Oklahoma | 4 | Box | Bee Em | 8 | Box | Sweet Lou's | 3 | | Trumbull | 3 | | Mt Pleasant | 5 | | Canadian | 3 | |
Maplewood | 2 | Box | Troy | 6 | Box* | Atlanta | 4 | Box | Cecil Fielder's | 6 | Box* | Little Rock | 4 | | Alcubierre-Obousy | 5 | | Classic | 3 | | Drunken | 7 | |
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Game 76 | Sweet Lou's | 7 | Box | Gratiot | 2 | Box | Mt Pleasant | 4 | Box | Bee Em | 4 | Box | Trumbull | 4 | | Walking | 9 | | Canadian | 5 | | Oklahoma | 6 | |
Little Rock | 3 | Box | Troy | 3 | Box | Atlanta | 7 | Box | Cecil Fielder's | 3 | Box* | Alcubierre-Obousy | 4 | | Maplewood | 8 | | Drunken | 4 | | Classic | 4 | |
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Game 77 | Sweet Lou's | 3 | Box | Gratiot | 4 | Box | Mt Pleasant | 4 | Box | Bee Em | 5 | Box | Trumbull | 7 | | Walking | 2 | | Canadian | 8 | | Oklahoma | 0 | |
Little Rock | 3 | Box | Troy | 0 | Box | Atlanta | 7 | Box | Cecil Fielder's | 3 | Box | Alcubierre-Obousy | 1 | | Maplewood | 6 | | Drunken | 3 | | Classic | 4 | |
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Game 78 | Sweet Lou's | 6 | Box | Gratiot | 1 | Box | Mt Pleasant | 3 | Box | Bee Em | 6 | Box | Trumbull | 2 | | Walking | 7 | | Canadian | 4 | | Oklahoma | 3 | |
Little Rock | 3 | Box | Troy | 1 | Box | Atlanta | 6 | Box* | Cecil Fielder's | 8 | Box | Alcubierre-Obousy | 4 | | Maplewood | 2 | | Drunken | 5 | | Classic | 1 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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