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Week 12 Schedule - Marxball
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Game 67 | K.G.B. | 2 | Box | Freedonia | 6 | Box* | Mahanoy City | 10 | Box | Happy | 2 | Box | Honor | 4 | | Sanity Clause | 5 | | Duck | 4 | | Kingston | 4 | |
Star City | 2 | Box | Fiorello's | 5 | Box | Lennon | 4 | Box | New York | 2 | Box | Euclid | 8 | | Yorktown | 3 | | Adolph's | 7 | | Phenway | 3 | |
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Game 68 | K.G.B. | 3 | Box | Freedonia | 5 | Box | Mahanoy City | 3 | Box* | Happy | 2 | Box | Honor | 5 | | Sanity Clause | 4 | | Duck | 4 | | Kingston | 4 | |
Star City | 1 | Box | Fiorello's | 1 | Box | Lennon | 3 | Box | New York | 5 | Box | Euclid | 4 | | Yorktown | 4 | | Adolph's | 7 | | Phenway | 7 | |
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Game 69 | K.G.B. | 4 | Box | Freedonia | 2 | Box* | Mahanoy City | 6 | Box | Happy | 2 | Box | Honor | 9 | | Sanity Clause | 3 | | Duck | 3 | | Kingston | 6 | |
Star City | 5 | Box | Fiorello's | 4 | Box | Lennon | 3 | Box | New York | 2 | Box* | Euclid | 8 | | Yorktown | 3 | | Adolph's | 4 | | Phenway | 1 | |
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Game 70 | Sanity Clause | 6 | Box | Freedonia | 5 | Box* | Kingston | 6 | Box | Happy | 5 | Box* | Honor | 4 | | K.G.B. | 6 | | Duck | 3 | | Mahanoy City | 6 | |
Yorktown | 5 | Box | Fiorello's | 6 | Box | Adolph's | 4 | Box | New York | 6 | Box | Euclid | 4 | | Star City | 2 | | Phenway | 3 | | Lennon | 4 | |
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Game 71 | Sanity Clause | 4 | Box | Freedonia | 5 | Box | Kingston | 5 | Box | Happy | 4 | Box | Honor | 6 | | K.G.B. | 4 | | Duck | 8 | | Mahanoy City | 5 | |
Yorktown | 5 | Box | Fiorello's | 8 | Box | Adolph's | 3 | Box | New York | 2 | Box | Euclid | 9 | | Star City | 4 | | Phenway | 4 | | Lennon | 10 | |
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Game 72 | Sanity Clause | 4 | Box | Freedonia | 6 | Box | Kingston | 8 | Box | Happy | 3 | Box | Honor | 3 | | K.G.B. | 2 | | Duck | 0 | | Mahanoy City | 4 | |
Yorktown | 7 | Box | Fiorello's | 2 | Box | Adolph's | 6 | Box | New York | 3 | Box | Euclid | 6 | | Star City | 5 | | Phenway | 4 | | Lennon | 7 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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