|
Happy Holidays Guest - Login
|
|
Week 13 Schedule - Marxball
|
|
Game 73 | Freedonia | 5 | Box | Sanity Clause | 1 | Box | Happy | 1 | Box | Kingston | 5 | Box | Honor | 2 | | K.G.B. | 4 | | Duck | 4 | | Mahanoy City | 4 | |
Fiorello's | 2 | Box | Yorktown | 6 | Box | Adolph's | 5 | Box | Phenway | 3 | Box* | Euclid | 1 | | Star City | 3 | | New York | 3 | | Lennon | 4 | |
|
Game 74 | Freedonia | 5 | Box | Sanity Clause | 2 | Box* | Happy | 3 | Box | Kingston | 8 | Box | Honor | 7 | | K.G.B. | 1 | | Duck | 7 | | Mahanoy City | 7 | |
Fiorello's | 7 | Box | Yorktown | 2 | Box | Adolph's | 6 | Box | Phenway | 4 | Box | Euclid | 2 | | Star City | 11 | | New York | 3 | | Lennon | 6 | |
|
Game 75 | Freedonia | 3 | Box | Sanity Clause | 1 | Box | Happy | 7 | Box | Kingston | 10 | Box | Honor | 4 | | K.G.B. | 2 | | Duck | 1 | | Mahanoy City | 2 | |
Fiorello's | 5 | Box* | Yorktown | 5 | Box | Adolph's | 7 | Box | Phenway | 8 | Box | Euclid | 4 | | Star City | 10 | | New York | 3 | | Lennon | 5 | |
|
Game 76 | Honor | 3 | Box | Sanity Clause | 6 | Box | Duck | 6 | Box | Kingston | 11 | Box | K.G.B. | 5 | | Freedonia | 4 | | Mahanoy City | 7 | | Happy | 2 | |
Euclid | 4 | Box | Yorktown | 4 | Box | Adolph's | 6 | Box | Phenway | 3 | Box | Star City | 6 | | Fiorello's | 5 | | Lennon | 3 | | New York | 6 | |
|
Game 77 | Honor | 1 | Box | Sanity Clause | 4 | Box | Duck | 4 | Box | Kingston | 8 | Box | K.G.B. | 4 | | Freedonia | 3 | | Mahanoy City | 2 | | Happy | 0 | |
Euclid | 4 | Box* | Yorktown | 5 | Box | Adolph's | 2 | Box | Phenway | 4 | Box | Star City | 5 | | Fiorello's | 8 | | Lennon | 5 | | New York | 3 | |
|
Game 78 | Honor | 3 | Box | Sanity Clause | 3 | Box | Duck | 6 | Box* | Kingston | 2 | Box* | K.G.B. | 4 | | Freedonia | 8 | | Mahanoy City | 5 | | Happy | 3 | |
Euclid | 8 | Box | Yorktown | 3 | Box* | Adolph's | 5 | Box | Phenway | 3 | Box | Star City | 4 | | Fiorello's | 2 | | Lennon | 3 | | New York | 4 | |
|
Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
|
|
|
|
|
|