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Week 18 Schedule - Marxball
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Game 103 | Honor | 4 | Box | K.G.B. | 4 | Box | Sanity Clause | 7 | Box* | Freedonia | 7 | Box* | Adolph's | 9 | | Lennon | 3 | | Phenway | 8 | | New York | 6 | |
Duck | 4 | Box* | Mahanoy City | 3 | Box | Kingston | 11 | Box | Happy | 7 | Box* | Euclid | 3 | | Star City | 4 | | Yorktown | 7 | | Fiorello's | 6 | |
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Game 104 | Honor | 3 | Box | K.G.B. | 5 | Box* | Sanity Clause | 8 | Box | Freedonia | 7 | Box | Adolph's | 6 | | Lennon | 6 | | Phenway | 2 | | New York | 3 | |
Duck | 6 | Box | Mahanoy City | 2 | Box | Kingston | 8 | Box | Happy | 3 | Box | Euclid | 5 | | Star City | 6 | | Yorktown | 6 | | Fiorello's | 7 | |
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Game 105 | Honor | 1 | Box | K.G.B. | 10 | Box | Sanity Clause | 5 | Box | Freedonia | 2 | Box | Adolph's | 4 | | Lennon | 7 | | Phenway | 2 | | New York | 5 | |
Duck | 5 | Box | Mahanoy City | 1 | Box | Kingston | 7 | Box | Happy | 7 | Box | Euclid | 4 | | Star City | 8 | | Yorktown | 4 | | Fiorello's | 3 | |
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Game 106 | Duck | 4 | Box | K.G.B. | 2 | Box | Happy | 3 | Box | Mahanoy City | 4 | Box | Honor | 7 | | Kingston | 4 | | Sanity Clause | 7 | | Freedonia | 6 | |
Adolph's | 3 | Box | Star City | 7 | Box | New York | 4 | Box | Lennon | 3 | Box | Euclid | 6 | | Phenway | 5 | | Yorktown | 8 | | Fiorello's | 5 | |
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Game 107 | Duck | 1 | Box | K.G.B. | 4 | Box | Happy | 8 | Box | Mahanoy City | 3 | Box | Honor | 6 | | Kingston | 7 | | Sanity Clause | 3 | | Freedonia | 10 | |
Adolph's | 4 | Box* | Star City | 6 | Box | New York | 5 | Box | Lennon | 4 | Box | Euclid | 5 | | Phenway | 2 | | Yorktown | 6 | | Fiorello's | 6 | |
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Game 108 | Duck | 5 | Box* | K.G.B. | 2 | Box | Happy | 5 | Box | Mahanoy City | 2 | Box | Honor | 6 | | Kingston | 5 | | Sanity Clause | 4 | | Freedonia | 7 | |
Adolph's | 6 | Box | Star City | 5 | Box | New York | 4 | Box | Lennon | 3 | Box | Euclid | 2 | | Phenway | 7 | | Yorktown | 8 | | Fiorello's | 6 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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