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Week 21 Schedule - Marxball
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Game 121 | Honor | 2 | Box | K.G.B. | 7 | Box | Sanity Clause | 4 | Box | Freedonia | 3 | Box | Star City | 7 | | Yorktown | 2 | | Fiorello's | 2 | | Adolph's | 6 | |
Duck | 4 | Box | Mahanoy City | 2 | Box | Kingston | 2 | Box | Happy | 0 | Box | Lennon | 3 | | Phenway | 8 | | New York | 4 | | Euclid | 5 | |
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Game 122 | Honor | 1 | Box | K.G.B. | 5 | Box | Sanity Clause | 6 | Box* | Freedonia | 5 | Box | Star City | 3 | | Yorktown | 4 | | Fiorello's | 7 | | Adolph's | 6 | |
Duck | 4 | Box* | Mahanoy City | 4 | Box | Kingston | 4 | Box | Happy | 2 | Box | Lennon | 3 | | Phenway | 6 | | New York | 2 | | Euclid | 1 | |
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Game 123 | Honor | 6 | Box | K.G.B. | 3 | Box | Sanity Clause | 2 | Box | Freedonia | 7 | Box | Star City | 4 | | Yorktown | 7 | | Fiorello's | 4 | | Adolph's | 3 | |
Duck | 2 | Box | Mahanoy City | 1 | Box | Kingston | 7 | Box | Happy | 6 | Box | Lennon | 7 | | Phenway | 2 | | New York | 4 | | Euclid | 3 | |
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Game 124 | Mahanoy City | 0 | Box | Happy | 5 | Box | Sanity Clause | 5 | Box | Kingston | 3 | Box | Honor | 5 | | K.G.B. | 4 | | Duck | 2 | | Freedonia | 7 | |
Lennon | 3 | Box | New York | 2 | Box | Yorktown | 2 | Box | Phenway | 2 | Box | Euclid | 2 | | Star City | 4 | | Adolph's | 4 | | Fiorello's | 4 | |
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Game 125 | Mahanoy City | 5 | Box* | Happy | 3 | Box | Sanity Clause | 6 | Box | Kingston | 7 | Box | Honor | 6 | | K.G.B. | 4 | | Duck | 5 | | Freedonia | 3 | |
Lennon | 5 | Box | New York | 4 | Box | Yorktown | 2 | Box | Phenway | 4 | Box* | Euclid | 9 | | Star City | 6 | | Adolph's | 6 | | Fiorello's | 3 | |
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Game 126 | Mahanoy City | 5 | Box | Happy | 4 | Box | Sanity Clause | 4 | Box* | Kingston | 7 | Box | Honor | 3 | | K.G.B. | 3 | | Duck | 5 | | Freedonia | 4 | |
Lennon | 4 | Box | New York | 3 | Box | Yorktown | 0 | Box | Phenway | 4 | Box | Euclid | 2 | | Star City | 8 | | Adolph's | 5 | | Fiorello's | 5 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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