Game 55 | Red | 5 | Box | California | 2 | Box | The Flats | 1 | Box | Wonton | 3 | Box | Feller's | 4 | | North Coast | 6 | | Radio | 5 | | Rock & Roll | 2 | |
Not So Hot | 5 | Box | Cuyahoga | 5 | Box* | Lake Erie | 5 | Box | Kentucky | 4 | Box | Shaky Heights | 2 | | Cleveland | 4 | | Atlanta | 9 | | Buckeyeland | 3 | |
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Game 56 | Red | 1 | Box | California | 4 | Box | The Flats | 2 | Box | Wonton | 7 | Box | Feller's | 2 | | North Coast | 6 | | Radio | 10 | | Rock & Roll | 3 | |
Not So Hot | 3 | Box* | Cuyahoga | 3 | Box* | Lake Erie | 2 | Box | Kentucky | 4 | Box | Shaky Heights | 4 | | Cleveland | 2 | | Atlanta | 4 | | Buckeyeland | 10 | |
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Game 57 | Red | 4 | Box* | California | 4 | Box | The Flats | 4 | Box | Wonton | 2 | Box | Feller's | 3 | | North Coast | 3 | | Radio | 6 | | Rock & Roll | 3 | |
Not So Hot | 2 | Box | Cuyahoga | 3 | Box | Lake Erie | 2 | Box | Kentucky | 9 | Box | Shaky Heights | 3 | | Cleveland | 4 | | Atlanta | 3 | | Buckeyeland | 3 | |
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Game 58 | Red | 4 | Box | North Coast | 0 | Box | The Flats | 5 | Box | Rock & Roll | 4 | Box | Shaky Heights | 6 | | Cuyahoga | 2 | | Not So Hot | 3 | | Cleveland | 2 | |
Radio | 3 | Box | Wonton | 5 | Box | Feller's | 0 | Box | California | 5 | Box* | Lake Erie | 0 | | Kentucky | 4 | | Atlanta | 5 | | Buckeyeland | 4 | |
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Game 59 | Red | 8 | Box | North Coast | 3 | Box | The Flats | 1 | Box | Rock & Roll | 6 | Box | Shaky Heights | 4 | | Cuyahoga | 4 | | Not So Hot | 6 | | Cleveland | 4 | |
Radio | 7 | Box | Wonton | 4 | Box | Feller's | 6 | Box | California | 4 | Box | Lake Erie | 6 | | Kentucky | 0 | | Atlanta | 4 | | Buckeyeland | 8 | |
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Game 60 | Red | 7 | Box | North Coast | 2 | Box | The Flats | 3 | Box | Rock & Roll | 5 | Box | Shaky Heights | 3 | | Cuyahoga | 0 | | Not So Hot | 5 | | Cleveland | 4 | |
Radio | 2 | Box | Wonton | 6 | Box | Feller's | 7 | Box | California | 5 | Box* | Lake Erie | 1 | | Kentucky | 4 | | Atlanta | 4 | | Buckeyeland | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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