Game 49 | Wonton | 5 | Box | Radio | 3 | Box | Feller's | 3 | Box | California | 1 | Box | Red | 7 | | North Coast | 4 | | The Flats | 4 | | Rock & Roll | 7 | |
Buckeyeland | 4 | Box | Atlanta | 6 | Box | Shaky Heights | 4 | Box* | Cuyahoga | 2 | Box | Not So Hot | 2 | | Cleveland | 0 | | Lake Erie | 3 | | Kentucky | 5 | |
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Game 50 | Wonton | 5 | Box | Radio | 3 | Box | Feller's | 3 | Box* | California | 4 | Box | Red | 4 | | North Coast | 1 | | The Flats | 4 | | Rock & Roll | 7 | |
Buckeyeland | 4 | Box | Atlanta | 4 | Box | Shaky Heights | 2 | Box | Cuyahoga | 1 | Box | Not So Hot | 5 | | Cleveland | 6 | | Lake Erie | 3 | | Kentucky | 4 | |
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Game 51 | Wonton | 2 | Box* | Radio | 3 | Box* | Feller's | 3 | Box | California | 2 | Box | Red | 3 | | North Coast | 2 | | The Flats | 2 | | Rock & Roll | 7 | |
Buckeyeland | 7 | Box | Atlanta | 6 | Box | Shaky Heights | 3 | Box | Cuyahoga | 2 | Box | Not So Hot | 4 | | Cleveland | 3 | | Lake Erie | 2 | | Kentucky | 5 | |
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Game 52 | Buckeyeland | 4 | Box* | Shaky Heights | 4 | Box* | Cuyahoga | 5 | Box* | Not So Hot | 2 | Box | Red | 5 | | North Coast | 5 | | The Flats | 4 | | Rock & Roll | 5 | |
Cleveland | 7 | Box | Lake Erie | 5 | Box | Kentucky | 3 | Box | Atlanta | 7 | Box | Radio | 4 | | Wonton | 4 | | Feller's | 6 | | California | 8 | |
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Game 53 | Buckeyeland | 2 | Box | Shaky Heights | 6 | Box | Cuyahoga | 6 | Box | Not So Hot | 2 | Box | Red | 5 | | North Coast | 4 | | The Flats | 2 | | Rock & Roll | 4 | |
Cleveland | 2 | Box | Lake Erie | 2 | Box | Kentucky | 4 | Box | Atlanta | 2 | Box | Radio | 5 | | Wonton | 4 | | Feller's | 5 | | California | 5 | |
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Game 54 | Buckeyeland | 5 | Box* | Shaky Heights | 2 | Box | Cuyahoga | 5 | Box | Not So Hot | 3 | Box | Red | 4 | | North Coast | 9 | | The Flats | 7 | | Rock & Roll | 5 | |
Cleveland | 3 | Box | Lake Erie | 4 | Box | Kentucky | 2 | Box | Atlanta | 5 | Box | Radio | 4 | | Wonton | 2 | | Feller's | 6 | | California | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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