|
Happy Festivus Guest - Login
|
|
Week 15 Schedule - K Street League
|
|
Game 85 | D.C. | 4 | Box* | Dawns | 4 | Box | Starship | 6 | Box | Aksarben | 3 | Box | The Big Unit | 5 | | Darwin | 3 | | Italian | 5 | | Alvin | 6 | |
Atco | 2 | Box | Cincinnati | 5 | Box | The Garden State | 3 | Box | Hawaii | 3 | Box | Altoona | 6 | | K Street | 8 | | Sudden Sam's | 5 | | Wayne | 1 | |
|
Game 86 | D.C. | 2 | Box | Dawns | 7 | Box | Starship | 7 | Box | Aksarben | 4 | Box | The Big Unit | 4 | | Darwin | 4 | | Italian | 6 | | Alvin | 8 | |
Atco | 3 | Box | Cincinnati | 3 | Box | The Garden State | 6 | Box* | Hawaii | 6 | Box | Altoona | 7 | | K Street | 7 | | Sudden Sam's | 5 | | Wayne | 2 | |
|
Game 87 | D.C. | 1 | Box | Dawns | 6 | Box* | Starship | 5 | Box | Aksarben | 6 | Box | The Big Unit | 6 | | Darwin | 5 | | Italian | 7 | | Alvin | 5 | |
Atco | 0 | Box | Cincinnati | 6 | Box | The Garden State | 3 | Box | Hawaii | 4 | Box | Altoona | 3 | | K Street | 4 | | Sudden Sam's | 4 | | Wayne | 7 | |
|
Game 88 | Wayne | 9 | Box | Altoona | 7 | Box | Italian | 4 | Box | Alvin | 5 | Box | The Big Unit | 4 | | Darwin | 4 | | K Street | 3 | | Sudden Sam's | 4 | |
D.C. | 1 | Box | Cincinnati | 7 | Box | Aksarben | 7 | Box | Atco | 3 | Box | Dawns | 3 | | Starship | 4 | | The Garden State | 0 | | Hawaii | 9 | |
|
Game 89 | Wayne | 3 | Box* | Altoona | 5 | Box | Italian | 5 | Box* | Alvin | 7 | Box | The Big Unit | 4 | | Darwin | 3 | | K Street | 4 | | Sudden Sam's | 3 | |
D.C. | 3 | Box | Cincinnati | 3 | Box* | Aksarben | 6 | Box | Atco | 2 | Box | Dawns | 5 | | Starship | 4 | | The Garden State | 5 | | Hawaii | 5 | |
|
Game 90 | Wayne | 6 | Box | Altoona | 8 | Box | Italian | 3 | Box | Alvin | 6 | Box | The Big Unit | 4 | | Darwin | 0 | | K Street | 5 | | Sudden Sam's | 3 | |
D.C. | 4 | Box | Cincinnati | 3 | Box* | Aksarben | 2 | Box | Atco | 6 | Box | Dawns | 5 | | Starship | 4 | | The Garden State | 4 | | Hawaii | 5 | |
|
Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
|
|
|
|
|
|