Game 103 | Infinity Island | | | Waterbury | | | Purple | | | Atmospheric | | | Boys | | | Kersh & Trouty | | | Wayne | | | Pass Me | | |
Winged | | | Matterhorn | | | Bat | | | Brinkley | | | Gotham City | | | Holy Batmobile | | | Biff, Bam, | | | Don't Play Poker | | |
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Game 104 | Infinity Island | | | Waterbury | | | Purple | | | Atmospheric | | | Boys | | | Kersh & Trouty | | | Wayne | | | Pass Me | | |
Winged | | | Matterhorn | | | Bat | | | Brinkley | | | Gotham City | | | Holy Batmobile | | | Biff, Bam, | | | Don't Play Poker | | |
|
Game 105 | Infinity Island | | | Waterbury | | | Purple | | | Atmospheric | | | Boys | | | Kersh & Trouty | | | Wayne | | | Pass Me | | |
Winged | | | Matterhorn | | | Bat | | | Brinkley | | | Gotham City | | | Holy Batmobile | | | Biff, Bam, | | | Don't Play Poker | | |
|
Game 106 | Winged | | | Waterbury | | | Brinkley | | | Matterhorn | | | Infinity Island | | | Bat | | | Purple | | | Atmospheric | | |
Boys | | | Holy Batmobile | | | Pass Me | | | Kersh & Trouty | | | Gotham City | | | Wayne | | | Biff, Bam, | | | Don't Play Poker | | |
|
Game 107 | Winged | | | Waterbury | | | Brinkley | | | Matterhorn | | | Infinity Island | | | Bat | | | Purple | | | Atmospheric | | |
Boys | | | Holy Batmobile | | | Pass Me | | | Kersh & Trouty | | | Gotham City | | | Wayne | | | Biff, Bam, | | | Don't Play Poker | | |
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Game 108 | Winged | | | Waterbury | | | Brinkley | | | Matterhorn | | | Infinity Island | | | Bat | | | Purple | | | Atmospheric | | |
Boys | | | Holy Batmobile | | | Pass Me | | | Kersh & Trouty | | | Gotham City | | | Wayne | | | Biff, Bam, | | | Don't Play Poker | | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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