Game 109 | Don't Play Poker | | | Boys | | | Kersh & Trouty | | | Wayne | | | Infinity Island | | | Waterbury | | | Purple | | | Atmospheric | | |
Pass Me | | | Gotham City | | | Holy Batmobile | | | Biff, Bam, | | | Winged | | | Matterhorn | | | Bat | | | Brinkley | | |
|
Game 110 | Don't Play Poker | | | Boys | | | Kersh & Trouty | | | Wayne | | | Infinity Island | | | Waterbury | | | Purple | | | Atmospheric | | |
Pass Me | | | Gotham City | | | Holy Batmobile | | | Biff, Bam, | | | Winged | | | Matterhorn | | | Bat | | | Brinkley | | |
|
Game 111 | Don't Play Poker | | | Boys | | | Kersh & Trouty | | | Wayne | | | Infinity Island | | | Waterbury | | | Purple | | | Atmospheric | | |
Pass Me | | | Gotham City | | | Holy Batmobile | | | Biff, Bam, | | | Winged | | | Matterhorn | | | Bat | | | Brinkley | | |
|
Game 112 | Infinity Island | | | Bat | | | Matterhorn | | | Winged | | | Brinkley | | | Waterbury | | | Purple | | | Atmospheric | | |
Gotham City | | | Wayne | | | Kersh & Trouty | | | Boys | | | Pass Me | | | Holy Batmobile | | | Biff, Bam, | | | Don't Play Poker | | |
|
Game 113 | Infinity Island | | | Bat | | | Matterhorn | | | Winged | | | Brinkley | | | Waterbury | | | Purple | | | Atmospheric | | |
Gotham City | | | Wayne | | | Kersh & Trouty | | | Boys | | | Pass Me | | | Holy Batmobile | | | Biff, Bam, | | | Don't Play Poker | | |
|
Game 114 | Infinity Island | | | Bat | | | Matterhorn | | | Winged | | | Brinkley | | | Waterbury | | | Purple | | | Atmospheric | | |
Gotham City | | | Wayne | | | Kersh & Trouty | | | Boys | | | Pass Me | | | Holy Batmobile | | | Biff, Bam, | | | Don't Play Poker | | |
|
Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
|
|
|