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Week 18 Schedule - Superman League
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Game 103 | Bellvue Hospital | 5 | Box | Minnesota | 9 | Box | Here Come | 3 | Box* | Weisinger | 4 | Box | Heavenly | 3 | | Machu Picchu | 5 | | Metropolis | 4 | | Davenport | 1 | |
Fusilli | 9 | Box | Ames | 5 | Box | California | 7 | Box | Bully | 6 | Box | Mr. Mxyzptlk | 4 | | Jor El | 7 | | Krypton | 5 | | Fukushima | 7 | |
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Game 104 | Bellvue Hospital | 4 | Box | Minnesota | 7 | Box | Here Come | 3 | Box | Weisinger | 6 | Box | Heavenly | 3 | | Machu Picchu | 4 | | Metropolis | 6 | | Davenport | 3 | |
Fusilli | 6 | Box | Ames | 5 | Box* | California | 6 | Box | Bully | 8 | Box | Mr. Mxyzptlk | 4 | | Jor El | 6 | | Krypton | 3 | | Fukushima | 4 | |
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Game 105 | Bellvue Hospital | 3 | Box | Minnesota | 7 | Box | Here Come | 4 | Box | Weisinger | 3 | Box | Heavenly | 4 | | Machu Picchu | 8 | | Metropolis | 6 | | Davenport | 9 | |
Fusilli | 7 | Box | Ames | 4 | Box* | California | 7 | Box | Bully | 4 | Box | Mr. Mxyzptlk | 6 | | Jor El | 3 | | Krypton | 6 | | Fukushima | 6 | |
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Game 106 | Fusilli | 4 | Box | Minnesota | 2 | Box* | Bully | 10 | Box | Ames | 4 | Box | Bellvue Hospital | 7 | | California | 1 | | Here Come | 7 | | Weisinger | 3 | |
Heavenly | 5 | Box | Jor El | 3 | Box | Davenport | 2 | Box | Machu Picchu | 7 | Box | Mr. Mxyzptlk | 4 | | Metropolis | 5 | | Krypton | 6 | | Fukushima | 3 | |
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Game 107 | Fusilli | 0 | Box | Minnesota | 4 | Box | Bully | 7 | Box | Ames | 2 | Box | Bellvue Hospital | 7 | | California | 5 | | Here Come | 4 | | Weisinger | 3 | |
Heavenly | 5 | Box | Jor El | 7 | Box | Davenport | 2 | Box* | Machu Picchu | 7 | Box | Mr. Mxyzptlk | 3 | | Metropolis | 6 | | Krypton | 1 | | Fukushima | 3 | |
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Game 108 | Fusilli | 2 | Box* | Minnesota | 4 | Box | Bully | 7 | Box | Ames | 4 | Box | Bellvue Hospital | 3 | | California | 2 | | Here Come | 10 | | Weisinger | 2 | |
Heavenly | 6 | Box* | Jor El | 5 | Box | Davenport | 4 | Box | Machu Picchu | 5 | Box* | Mr. Mxyzptlk | 7 | | Metropolis | 3 | | Krypton | 5 | | Fukushima | 6 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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