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Happy Festivus Guest - Login
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Week 18 Schedule - Game Night League
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Game 103 | Atlanta | 4 | Box | Portland | 6 | Box | Monopoly | 9 | Box | Sorryton | 6 | Box | SoCal | 7 | | Avalon Hill | 7 | | Light's | 4 | | Minnesota | 8 | |
Knoxville | 9 | Box | Florida | 3 | Box | Late Night | 4 | Box | Andreja | 5 | Box | Qwyjibo | 4 | | Boom!!! Tetris | 6 | | Loose | 13 | | Eastwick | 3 | |
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Game 104 | Atlanta | 5 | Box* | Portland | 3 | Box | Monopoly | 6 | Box | Sorryton | 5 | Box | SoCal | 4 | | Avalon Hill | 5 | | Light's | 4 | | Minnesota | 7 | |
Knoxville | 8 | Box | Florida | 2 | Box | Late Night | 5 | Box | Andreja | 7 | Box | Qwyjibo | 1 | | Boom!!! Tetris | 5 | | Loose | 10 | | Eastwick | 5 | |
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Game 105 | Atlanta | 10 | Box | Portland | 6 | Box* | Monopoly | 6 | Box* | Sorryton | 5 | Box | SoCal | 5 | | Avalon Hill | 5 | | Light's | 5 | | Minnesota | 9 | |
Knoxville | 5 | Box | Florida | 2 | Box | Late Night | 3 | Box | Andreja | 6 | Box | Qwyjibo | 3 | | Boom!!! Tetris | 8 | | Loose | 5 | | Eastwick | 7 | |
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Game 106 | Knoxville | 3 | Box | Portland | 6 | Box | Andreja | 8 | Box | Florida | 3 | Box | Atlanta | 5 | | Late Night | 2 | | Monopoly | 6 | | Sorryton | 5 | |
SoCal | 0 | Box | Boom!!! Tetris | 8 | Box | Minnesota | 3 | Box | Avalon Hill | 5 | Box* | Qwyjibo | 5 | | Light's | 11 | | Loose | 4 | | Eastwick | 4 | |
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Game 107 | Knoxville | 4 | Box | Portland | 7 | Box | Andreja | 3 | Box | Florida | 4 | Box | Atlanta | 8 | | Late Night | 2 | | Monopoly | 7 | | Sorryton | 5 | |
SoCal | 6 | Box* | Boom!!! Tetris | 5 | Box* | Minnesota | 7 | Box | Avalon Hill | 5 | Box | Qwyjibo | 5 | | Light's | 4 | | Loose | 6 | | Eastwick | 1 | |
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Game 108 | Knoxville | 6 | Box | Portland | 7 | Box | Andreja | 3 | Box | Florida | 9 | Box | Atlanta | 2 | | Late Night | 6 | | Monopoly | 11 | | Sorryton | 2 | |
SoCal | 6 | Box | Boom!!! Tetris | 4 | Box | Minnesota | 5 | Box | Avalon Hill | 7 | Box | Qwyjibo | 3 | | Light's | 6 | | Loose | 6 | | Eastwick | 6 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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