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Week 25 Schedule - British Invasion League
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Game 145 | Band of Brothers | 5 | Box* | Waterloo | 5 | Box | As Seen | 4 | Box | Time | 3 | Box* | Fresh | 6 | | York | 2 | | Dave Clark Five | 3 | | London | 4 | |
English | 2 | Box | Desert | 4 | Box | House of the RISING | 2 | Box | Wales | 2 | Box | Sticky | 5 | | Abbey Road | 1 | | Kingston | 3 | | Let's Play | 3 | |
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Game 146 | Band of Brothers | 3 | Box | Waterloo | 8 | Box | As Seen | 2 | Box | Time | 6 | Box | Fresh | 8 | | York | 5 | | Dave Clark Five | 6 | | London | 2 | |
English | 5 | Box | Desert | 6 | Box | House of the RISING | 3 | Box | Wales | 6 | Box | Sticky | 3 | | Abbey Road | 3 | | Kingston | 6 | | Let's Play | 7 | |
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Game 147 | Band of Brothers | 2 | Box | Waterloo | 5 | Box | As Seen | 3 | Box | Time | 4 | Box | Fresh | 4 | | York | 4 | | Dave Clark Five | 4 | | London | 3 | |
English | 7 | Box | Desert | 5 | Box | House of the RISING | 2 | Box | Wales | 3 | Box | Sticky | 2 | | Abbey Road | 2 | | Kingston | 4 | | Let's Play | 5 | |
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Game 148 | Waterloo | 5 | Box* | Band of Brothers | 4 | Box* | Time | 6 | Box | As Seen | 2 | Box | Fresh | 6 | | York | 3 | | Dave Clark Five | 5 | | London | 5 | |
Desert | 3 | Box | English | 2 | Box | Wales | 4 | Box | House of the RISING | 9 | Box | Sticky | 1 | | Abbey Road | 9 | | Kingston | 3 | | Let's Play | 5 | |
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Game 149 | Waterloo | 2 | Box | Band of Brothers | 8 | Box | Time | 4 | Box | As Seen | 2 | Box | Fresh | 3 | | York | 6 | | Dave Clark Five | 3 | | London | 6 | |
Desert | 4 | Box | English | 2 | Box | Wales | 8 | Box | House of the RISING | 6 | Box | Sticky | 2 | | Abbey Road | 4 | | Kingston | 2 | | Let's Play | 4 | |
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Game 150 | Waterloo | 6 | Box | Band of Brothers | 5 | Box | Time | 4 | Box | As Seen | 10 | Box | Fresh | 3 | | York | 4 | | Dave Clark Five | 3 | | London | 2 | |
Desert | 3 | Box | English | 0 | Box | Wales | 6 | Box | House of the RISING | 3 | Box | Sticky | 1 | | Abbey Road | 4 | | Kingston | 3 | | Let's Play | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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