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Week 20 Schedule - British Invasion League
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Game 115 | Fresh | 6 | Box | York | 5 | Box | Band of Brothers | 4 | Box | Waterloo | 2 | Box | English | 3 | | Desert | 6 | | Kingston | 7 | | Let's Play | 5 | |
Dave Clark Five | 2 | Box | London | 10 | Box | As Seen | 10 | Box | Time | 3 | Box | House of the RISING | 3 | | Wales | 3 | | Sticky | 5 | | Abbey Road | 7 | |
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Game 116 | Fresh | 5 | Box | York | 7 | Box* | Band of Brothers | 2 | Box | Waterloo | 8 | Box | English | 2 | | Desert | 6 | | Kingston | 4 | | Let's Play | 2 | |
Dave Clark Five | 1 | Box | London | 3 | Box* | As Seen | 4 | Box | Time | 11 | Box | House of the RISING | 3 | | Wales | 4 | | Sticky | 2 | | Abbey Road | 6 | |
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Game 117 | Fresh | 3 | Box | York | 6 | Box | Band of Brothers | 3 | Box | Waterloo | 7 | Box | English | 4 | | Desert | 4 | | Kingston | 4 | | Let's Play | 5 | |
Dave Clark Five | 7 | Box | London | 2 | Box* | As Seen | 6 | Box | Time | 4 | Box | House of the RISING | 3 | | Wales | 3 | | Sticky | 4 | | Abbey Road | 2 | |
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Game 118 | Fresh | 4 | Box* | York | 1 | Box | Band of Brothers | 1 | Box | Waterloo | 4 | Box | As Seen | 5 | | London | 5 | | Time | 6 | | Dave Clark Five | 8 | |
Sticky | 3 | Box | Abbey Road | 2 | Box | English | 2 | Box | Desert | 4 | Box* | House of the RISING | 8 | | Let's Play | 4 | | Wales | 4 | | Kingston | 5 | |
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Game 119 | Fresh | 7 | Box | York | 4 | Box | Band of Brothers | 4 | Box | Waterloo | 4 | Box | As Seen | 2 | | London | 7 | | Time | 7 | | Dave Clark Five | 3 | |
Sticky | 2 | Box | Abbey Road | 5 | Box | English | 7 | Box | Desert | 3 | Box | House of the RISING | 5 | | Let's Play | 2 | | Wales | 2 | | Kingston | 2 | |
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Game 120 | Fresh | 4 | Box | York | 1 | Box | Band of Brothers | 0 | Box | Waterloo | 3 | Box | As Seen | 3 | | London | 2 | | Time | 5 | | Dave Clark Five | 5 | |
Sticky | 1 | Box | Abbey Road | 4 | Box | English | 5 | Box | Desert | 1 | Box | House of the RISING | 6 | | Let's Play | 0 | | Wales | 4 | | Kingston | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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