Game 103 | Ancient | 1 | Box | Ozzie Smith's | 5 | Box | Let Barry | 2 | Box | Las Vegas | 2 | Box | Oaxaca | 4 | | Give Me | 4 | | High Octane | 5 | | Alcatraz | 4 | |
California | 3 | Box* | San Diego | 4 | Box | Springfield | 11 | Box | Seventh | 4 | Box | Vice City | 4 | | Seattle | 9 | | Canton | 4 | | Nordeast | 7 | |
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Game 104 | Ancient | 5 | Box | Ozzie Smith's | 8 | Box | Let Barry | 2 | Box | Las Vegas | 0 | Box | Oaxaca | 2 | | Give Me | 2 | | High Octane | 4 | | Alcatraz | 7 | |
California | 2 | Box | San Diego | 3 | Box | Springfield | 6 | Box* | Seventh | 3 | Box | Vice City | 6 | | Seattle | 6 | | Canton | 7 | | Nordeast | 6 | |
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Game 105 | Ancient | 2 | Box* | Ozzie Smith's | 1 | Box | Let Barry | 2 | Box* | Las Vegas | 7 | Box | Oaxaca | 3 | | Give Me | 2 | | High Octane | 3 | | Alcatraz | 5 | |
California | 4 | Box | San Diego | 5 | Box | Springfield | 4 | Box | Seventh | 2 | Box* | Vice City | 7 | | Seattle | 8 | | Canton | 3 | | Nordeast | 3 | |
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Game 106 | California | 1 | Box | Ozzie Smith's | 4 | Box | Seventh | 4 | Box | San Diego | 3 | Box | Ancient | 3 | | Springfield | 7 | | Let Barry | 1 | | Las Vegas | 4 | |
Oaxaca | 4 | Box | Seattle | 2 | Box | Alcatraz | 2 | Box | Give Me | 1 | Box | Vice City | 2 | | High Octane | 3 | | Canton | 4 | | Nordeast | 6 | |
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Game 107 | California | 2 | Box | Ozzie Smith's | 7 | Box | Seventh | 3 | Box | San Diego | 3 | Box | Ancient | 3 | | Springfield | 5 | | Let Barry | 2 | | Las Vegas | 5 | |
Oaxaca | 4 | Box | Seattle | 3 | Box* | Alcatraz | 3 | Box | Give Me | 5 | Box | Vice City | 5 | | High Octane | 4 | | Canton | 6 | | Nordeast | 7 | |
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Game 108 | California | 4 | Box | Ozzie Smith's | 1 | Box | Seventh | 3 | Box* | San Diego | 6 | Box | Ancient | 3 | | Springfield | 0 | | Let Barry | 4 | | Las Vegas | 4 | |
Oaxaca | 9 | Box | Seattle | 1 | Box | Alcatraz | 2 | Box | Give Me | 4 | Box | Vice City | 2 | | High Octane | 3 | | Canton | 3 | | Nordeast | 9 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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