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Happy Holidays Guest - Login
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Week 11 Schedule - Silver Screen League
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Game 61 | Chatsworth | 1 | Box | Venice Beach | 4 | Box | City of Lago | 4 | Box | Chico's | 6 | Box | Avalon | 3 | | Celluloid | 2 | | Rick's Cafe | 8 | | Jobu's | 4 | |
Vegas | 0 | Box | Reality | 5 | Box | Court | 5 | Box | Death Valley | 1 | Box | Silver | 7 | | Sonic | 4 | | Canal Street | 4 | | Oscar's | 4 | |
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Game 62 | Chatsworth | 3 | Box | Venice Beach | 6 | Box | City of Lago | 3 | Box | Chico's | 6 | Box | Avalon | 5 | | Celluloid | 3 | | Rick's Cafe | 5 | | Jobu's | 5 | |
Vegas | 4 | Box | Reality | 3 | Box | Court | 3 | Box | Death Valley | 2 | Box | Silver | 7 | | Sonic | 2 | | Canal Street | 5 | | Oscar's | 4 | |
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Game 63 | Chatsworth | 3 | Box | Venice Beach | 7 | Box | City of Lago | 1 | Box | Chico's | 6 | Box | Avalon | 5 | | Celluloid | 5 | | Rick's Cafe | 5 | | Jobu's | 5 | |
Vegas | 4 | Box | Reality | 2 | Box | Court | 7 | Box | Death Valley | 5 | Box | Silver | 6 | | Sonic | 4 | | Canal Street | 6 | | Oscar's | 6 | |
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Game 64 | Chatsworth | 3 | Box* | Venice Beach | 5 | Box | Rick's Cafe | 5 | Box | Chico's | 4 | Box | Silver | 2 | | Vegas | 7 | | Reality | 1 | | Canal Street | 6 | |
Celluloid | 6 | Box | City of Lago | 4 | Box | Jobu's | 3 | Box | Avalon | 5 | Box | Death Valley | 5 | | Sonic | 6 | | Court | 5 | | Oscar's | 6 | |
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Game 65 | Chatsworth | 2 | Box | Venice Beach | 8 | Box | Rick's Cafe | 6 | Box | Chico's | 5 | Box | Silver | 10 | | Vegas | 3 | | Reality | 5 | | Canal Street | 3 | |
Celluloid | 3 | Box | City of Lago | 1 | Box* | Jobu's | 4 | Box | Avalon | 4 | Box | Death Valley | 4 | | Sonic | 2 | | Court | 8 | | Oscar's | 3 | |
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Game 66 | Chatsworth | 3 | Box | Venice Beach | 7 | Box | Rick's Cafe | 5 | Box | Chico's | 3 | Box | Silver | 4 | | Vegas | 3 | | Reality | 1 | | Canal Street | 6 | |
Celluloid | 1 | Box | City of Lago | 5 | Box | Jobu's | 5 | Box | Avalon | 5 | Box | Death Valley | 3 | | Sonic | 2 | | Court | 2 | | Oscar's | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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