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Week 15 Schedule - Federal League
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Game 85 | Kansas City | 8 | Box | Clockwork | 3 | Box | Cleveland | 3 | Box | Buffalo | 4 | Box | Send | 4 | | Wastin Away | 4 | | Sheshequin | 2 | | Wrigley | 7 | |
California | 4 | Box | Atlanta | 9 | Box | Lexington | 8 | Box | Blue | 3 | Box* | Longyearbyen | 5 | | Heaven | 3 | | Ohio | 4 | | Okefenokee | 2 | |
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Game 86 | Kansas City | 4 | Box | Clockwork | 5 | Box | Cleveland | 6 | Box | Buffalo | 1 | Box | Send | 3 | | Wastin Away | 0 | | Sheshequin | 4 | | Wrigley | 5 | |
California | 4 | Box* | Atlanta | 7 | Box | Lexington | 10 | Box | Blue | 6 | Box | Longyearbyen | 3 | | Heaven | 3 | | Ohio | 4 | | Okefenokee | 4 | |
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Game 87 | Kansas City | 2 | Box | Clockwork | 1 | Box | Cleveland | 4 | Box | Buffalo | 8 | Box | Send | 4 | | Wastin Away | 7 | | Sheshequin | 5 | | Wrigley | 2 | |
California | 4 | Box | Atlanta | 3 | Box | Lexington | 6 | Box | Blue | 3 | Box | Longyearbyen | 8 | | Heaven | 7 | | Ohio | 5 | | Okefenokee | 2 | |
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Game 88 | Okefenokee | 3 | Box | Longyearbyen | 3 | Box | Sheshequin | 4 | Box | Wrigley | 4 | Box | Send | 6 | | Wastin Away | 2 | | Heaven | 2 | | Ohio | 3 | |
Kansas City | 7 | Box | Atlanta | 4 | Box | Buffalo | 6 | Box | California | 6 | Box | Clockwork | 5 | | Cleveland | 9 | | Lexington | 4 | | Blue | 5 | |
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Game 89 | Okefenokee | 2 | Box | Longyearbyen | 4 | Box | Sheshequin | 3 | Box | Wrigley | 5 | Box | Send | 3 | | Wastin Away | 2 | | Heaven | 7 | | Ohio | 3 | |
Kansas City | 4 | Box | Atlanta | 3 | Box | Buffalo | 6 | Box | California | 4 | Box | Clockwork | 6 | | Cleveland | 4 | | Lexington | 2 | | Blue | 3 | |
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Game 90 | Okefenokee | 5 | Box | Longyearbyen | 5 | Box | Sheshequin | 9 | Box | Wrigley | 8 | Box | Send | 3 | | Wastin Away | 3 | | Heaven | 3 | | Ohio | 2 | |
Kansas City | 7 | Box | Atlanta | 4 | Box | Buffalo | 2 | Box | California | 2 | Box | Clockwork | 3 | | Cleveland | 8 | | Lexington | 3 | | Blue | 4 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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