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Week 14 Schedule - Marxball
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Game 79 | Honor | 3 | Box | K.G.B. | 2 | Box | Duck | 4 | Box | Mahanoy City | 4 | Box | Sanity Clause | 5 | | Freedonia | 3 | | Kingston | 6 | | Happy | 7 | |
Euclid | 6 | Box | Star City | 6 | Box | Phenway | 2 | Box | Lennon | 7 | Box* | Yorktown | 5 | | Fiorello's | 8 | | Adolph's | 8 | | New York | 6 | |
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Game 80 | Honor | 3 | Box | K.G.B. | 2 | Box | Duck | 3 | Box | Mahanoy City | 3 | Box | Sanity Clause | 4 | | Freedonia | 6 | | Kingston | 7 | | Happy | 7 | |
Euclid | 4 | Box* | Star City | 6 | Box | Phenway | 2 | Box* | Lennon | 6 | Box | Yorktown | 3 | | Fiorello's | 5 | | Adolph's | 3 | | New York | 2 | |
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Game 81 | Honor | 2 | Box | K.G.B. | 0 | Box | Duck | 4 | Box | Mahanoy City | 6 | Box | Sanity Clause | 5 | | Freedonia | 7 | | Kingston | 7 | | Happy | 4 | |
Euclid | 6 | Box | Star City | 5 | Box* | Phenway | 4 | Box | Lennon | 7 | Box | Yorktown | 11 | | Fiorello's | 4 | | Adolph's | 9 | | New York | 2 | |
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Game 82 | Honor | 3 | Box* | K.G.B. | 3 | Box | Duck | 2 | Box | Mahanoy City | 6 | Box | Freedonia | 2 | | Sanity Clause | 11 | | Happy | 6 | | Kingston | 5 | |
Euclid | 2 | Box | Star City | 8 | Box | New York | 0 | Box | Lennon | 4 | Box | Fiorello's | 1 | | Yorktown | 6 | | Adolph's | 5 | | Phenway | 5 | |
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Game 83 | Honor | 0 | Box | K.G.B. | 3 | Box | Duck | 4 | Box | Mahanoy City | 3 | Box | Freedonia | 3 | | Sanity Clause | 7 | | Happy | 6 | | Kingston | 7 | |
Euclid | 2 | Box* | Star City | 3 | Box | New York | 2 | Box | Lennon | 3 | Box | Fiorello's | 3 | | Yorktown | 6 | | Adolph's | 4 | | Phenway | 5 | |
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Game 84 | Honor | 2 | Box | K.G.B. | 1 | Box | Duck | 3 | Box | Mahanoy City | 3 | Box | Freedonia | 8 | | Sanity Clause | 2 | | Happy | 4 | | Kingston | 5 | |
Euclid | 0 | Box | Star City | 3 | Box | New York | 5 | Box | Lennon | 4 | Box | Fiorello's | 4 | | Yorktown | 5 | | Adolph's | 3 | | Phenway | 2 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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