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Week 19 Schedule - Triple Crown League
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Game 109 | Miguel Cabrera's | 2 | Box* | Underwater | 0 | Box | Jumpin Jack | 7 | Box | Arkham | 8 | Box | Hornsby | 1 | | Cincinnati | 4 | | Garreg Mach | 8 | | Little Mack | 4 | |
Mojave | 1 | Box | Mars | 3 | Box | World War | 7 | Box | Hobart | 7 | Box* | Toronto | 7 | | Roswell | 6 | | Kylertown | 4 | | Dave's | 6 | |
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Game 110 | Miguel Cabrera's | 5 | Box* | Underwater | 4 | Box* | Jumpin Jack | 5 | Box | Arkham | 2 | Box | Hornsby | 4 | | Cincinnati | 5 | | Garreg Mach | 3 | | Little Mack | 9 | |
Mojave | 6 | Box | Mars | 2 | Box | World War | 3 | Box | Hobart | 0 | Box | Toronto | 12 | | Roswell | 3 | | Kylertown | 2 | | Dave's | 10 | |
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Game 111 | Miguel Cabrera's | 5 | Box | Underwater | 3 | Box* | Jumpin Jack | 8 | Box | Arkham | 7 | Box | Hornsby | 7 | | Cincinnati | 4 | | Garreg Mach | 0 | | Little Mack | 3 | |
Mojave | 2 | Box | Mars | 3 | Box | World War | 4 | Box | Hobart | 4 | Box | Toronto | 5 | | Roswell | 5 | | Kylertown | 6 | | Dave's | 6 | |
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Game 112 | Hornsby | 3 | Box | Kylertown | 5 | Box | Roswell | 7 | Box* | Toronto | 3 | Box* | Dave's | 5 | | Cincinnati | 1 | | Garreg Mach | 6 | | Little Mack | 2 | |
Mars | 8 | Box | Arkham | 3 | Box | Jumpin Jack | 5 | Box | Underwater | 1 | Box | Mojave | 6 | | World War | 5 | | Hobart | 3 | | Miguel Cabrera's | 4 | |
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Game 113 | Hornsby | 5 | Box | Kylertown | 6 | Box | Roswell | 8 | Box* | Toronto | 5 | Box | Dave's | 7 | | Cincinnati | 3 | | Garreg Mach | 7 | | Little Mack | 3 | |
Mars | 4 | Box | Arkham | 7 | Box | Jumpin Jack | 5 | Box* | Underwater | 7 | Box | Mojave | 2 | | World War | 5 | | Hobart | 6 | | Miguel Cabrera's | 5 | |
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Game 114 | Hornsby | 2 | Box | Kylertown | 5 | Box | Roswell | 6 | Box* | Toronto | 2 | Box | Dave's | 4 | | Cincinnati | 3 | | Garreg Mach | 5 | | Little Mack | 7 | |
Mars | 7 | Box | Arkham | 5 | Box | Jumpin Jack | 3 | Box | Underwater | 8 | Box | Mojave | 3 | | World War | 8 | | Hobart | 2 | | Miguel Cabrera's | 5 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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