|
Merry Christmas Guest - Login
|
|
Week 16 Schedule - Shadowball League
|
|
Game 91 | Kingston | 1 | Box | Ghost | 2 | Box | Inevitability | 5 | Box | Tombstone | 3 | Box | Norfolk | 3 | | McCool's | 5 | | Motley | 6 | | Las Vegas | 5 | |
Cool Papa Bell | 1 | Box | Bedrock | 5 | Box | Dayton | 4 | Box | Bingo | 7 | Box | Australia | 5 | | Cal Tech | 4 | | Stockholm | 3 | | Cleveland | 2 | |
|
Game 92 | Kingston | 4 | Box | Ghost | 2 | Box | Inevitability | 2 | Box | Tombstone | 1 | Box | Norfolk | 5 | | McCool's | 7 | | Motley | 4 | | Las Vegas | 8 | |
Cool Papa Bell | 1 | Box | Bedrock | 3 | Box* | Dayton | 9 | Box | Bingo | 6 | Box | Australia | 5 | | Cal Tech | 2 | | Stockholm | 4 | | Cleveland | 3 | |
|
Game 93 | Kingston | 3 | Box* | Ghost | 4 | Box | Inevitability | 6 | Box | Tombstone | 1 | Box | Norfolk | 2 | | McCool's | 8 | | Motley | 4 | | Las Vegas | 7 | |
Cool Papa Bell | 4 | Box | Bedrock | 2 | Box | Dayton | 4 | Box | Bingo | 0 | Box | Australia | 5 | | Cal Tech | 5 | | Stockholm | 6 | | Cleveland | 3 | |
|
Game 94 | Stockholm | 2 | Box | McCool's | 3 | Box* | Australia | 3 | Box | Las Vegas | 4 | Box | Norfolk | 8 | | Cleveland | 4 | | Motley | 2 | | Cal Tech | 3 | |
Kingston | 5 | Box | Tombstone | 3 | Box | Dayton | 4 | Box | Bedrock | 4 | Box | Inevitability | 3 | | Ghost | 10 | | Cool Papa Bell | 5 | | Bingo | 5 | |
|
Game 95 | Stockholm | 2 | Box | McCool's | 1 | Box | Australia | 4 | Box | Las Vegas | 6 | Box | Norfolk | 5 | | Cleveland | 4 | | Motley | 5 | | Cal Tech | 3 | |
Kingston | 0 | Box | Tombstone | 7 | Box | Dayton | 3 | Box | Bedrock | 3 | Box* | Inevitability | 3 | | Ghost | 5 | | Cool Papa Bell | 5 | | Bingo | 2 | |
|
Game 96 | Stockholm | 2 | Box | McCool's | 6 | Box | Australia | 2 | Box* | Las Vegas | 7 | Box | Norfolk | 8 | | Cleveland | 2 | | Motley | 3 | | Cal Tech | 2 | |
Kingston | 4 | Box* | Tombstone | 3 | Box | Dayton | 8 | Box | Bedrock | 6 | Box | Inevitability | 5 | | Ghost | 2 | | Cool Papa Bell | 1 | | Bingo | 4 | |
|
Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
|
|
|
|
|
|