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Week 19 Schedule - Winners Circle League
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Game 109 | Crete | 5 | Box | Northeast Ohio | 7 | Box | Detroit | 5 | Box* | St. Paul | 4 | Box | SpringBuc | 7 | | Langley | 4 | | Florida | 6 | | Vandalay | 2 | |
Angel | 2 | Box* | Mobile | 4 | Box | NYC2ATL | 3 | Box | You Better Not | 9 | Box | Coruscant | 3 | | Los Angeles | 8 | | Dagobah | 7 | | Christy | 3 | |
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Game 110 | Crete | 9 | Box | Northeast Ohio | 8 | Box | Detroit | 2 | Box | St. Paul | 4 | Box | SpringBuc | 10 | | Langley | 2 | | Florida | 7 | | Vandalay | 1 | |
Angel | 3 | Box* | Mobile | 6 | Box | NYC2ATL | 3 | Box | You Better Not | 7 | Box | Coruscant | 2 | | Los Angeles | 5 | | Dagobah | 4 | | Christy | 12 | |
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Game 111 | Crete | 0 | Box | Northeast Ohio | 9 | Box | Detroit | 3 | Box | St. Paul | 5 | Box* | SpringBuc | 3 | | Langley | 4 | | Florida | 2 | | Vandalay | 6 | |
Angel | 10 | Box | Mobile | 4 | Box* | NYC2ATL | 4 | Box | You Better Not | 7 | Box | Coruscant | 5 | | Los Angeles | 3 | | Dagobah | 7 | | Christy | 6 | |
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Game 112 | SpringBuc | 5 | Box | Dagobah | 5 | Box | Los Angeles | 5 | Box* | Coruscant | 8 | Box | Christy | 3 | | Langley | 2 | | Florida | 6 | | Vandalay | 3 | |
Mobile | 5 | Box | St. Paul | 6 | Box | Detroit | 3 | Box | Northeast Ohio | 4 | Box* | Angel | 3 | | NYC2ATL | 11 | | You Better Not | 6 | | Crete | 5 | |
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Game 113 | SpringBuc | 9 | Box | Dagobah | 4 | Box | Los Angeles | 2 | Box | Coruscant | 6 | Box | Christy | 5 | | Langley | 5 | | Florida | 7 | | Vandalay | 7 | |
Mobile | 4 | Box* | St. Paul | 4 | Box | Detroit | 3 | Box | Northeast Ohio | 4 | Box | Angel | 5 | | NYC2ATL | 7 | | You Better Not | 5 | | Crete | 8 | |
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Game 114 | SpringBuc | 4 | Box | Dagobah | 7 | Box | Los Angeles | 5 | Box | Coruscant | 9 | Box | Christy | 7 | | Langley | 4 | | Florida | 2 | | Vandalay | 4 | |
Mobile | 4 | Box* | St. Paul | 3 | Box | Detroit | 4 | Box | Northeast Ohio | 7 | Box | Angel | 3 | | NYC2ATL | 8 | | You Better Not | 7 | | Crete | 3 | |
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Note: Box scores marked with an asterisk
(e.g., Box*) indicate "extra-inning" games. Since all
scores are rounded to the nearest integer, some games will
produce a tie initially. However, the winner of the
game is always the team with the highest raw score to all
possible decimal places, and an adjustment is made to the
score to allow a winner to be displayed.
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